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Merge branch 'sigsegv-fix' into 'master'
Fix SIGSEGV related to GL renderer See merge request KartKrew/RingRacers!49
This commit is contained in:
commit
99818671a8
2 changed files with 7 additions and 3 deletions
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@ -333,8 +333,10 @@ void HWR_DrawStretchyFixedPatch(patch_t *gpatch, fixed_t x, fixed_t y, fixed_t p
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Surf.PolyColor.s.alpha = softwaretranstogl[V_GetHUDTranslucency(option)];
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Surf.PolyColor.s.alpha = softwaretranstogl[V_GetHUDTranslucency(option)];
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else if (alphalevel == 12)
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else if (alphalevel == 12)
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Surf.PolyColor.s.alpha = softwaretranstogl_hi[V_GetHUDTranslucency(option)];
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Surf.PolyColor.s.alpha = softwaretranstogl_hi[V_GetHUDTranslucency(option)];
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else
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else if (alphalevel < 10)
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Surf.PolyColor.s.alpha = softwaretranstogl[10-alphalevel];
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Surf.PolyColor.s.alpha = softwaretranstogl[10-alphalevel];
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else // alphalevel > 12
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return;
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HWD.pfnDrawPolygon(&Surf, v, 4, flags|PF_Modulated);
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HWD.pfnDrawPolygon(&Surf, v, 4, flags|PF_Modulated);
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}
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}
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@ -487,8 +489,10 @@ void HWR_DrawCroppedPatch(patch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscale,
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Surf.PolyColor.s.alpha = softwaretranstogl[V_GetHUDTranslucency(option)];
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Surf.PolyColor.s.alpha = softwaretranstogl[V_GetHUDTranslucency(option)];
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else if (alphalevel == 12)
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else if (alphalevel == 12)
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Surf.PolyColor.s.alpha = softwaretranstogl_hi[V_GetHUDTranslucency(option)];
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Surf.PolyColor.s.alpha = softwaretranstogl_hi[V_GetHUDTranslucency(option)];
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else
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else if (alphalevel < 10)
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Surf.PolyColor.s.alpha = softwaretranstogl[10-alphalevel];
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Surf.PolyColor.s.alpha = softwaretranstogl[10-alphalevel];
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else // alphalevel > 12
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return;
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HWD.pfnDrawPolygon(&Surf, v, 4, flags|PF_Modulated);
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HWD.pfnDrawPolygon(&Surf, v, 4, flags|PF_Modulated);
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}
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}
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@ -3835,7 +3835,7 @@ static void K_DrawTypingNotifier(fixed_t x, fixed_t y, player_t *p, INT32 flags)
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{
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{
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if (p->cmd.flags & TICCMD_TYPING)
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if (p->cmd.flags & TICCMD_TYPING)
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{
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{
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V_DrawFixedPatch(x, y, FRACUNIT, V_HUDTRANS|V_SPLITSCREEN|flags, kp_talk, NULL);
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V_DrawFixedPatch(x, y, FRACUNIT, V_SPLITSCREEN|flags, kp_talk, NULL);
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/* spacing closer with the last two looks a better most of the time */
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/* spacing closer with the last two looks a better most of the time */
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K_DrawTypingDot(x + 3*FRACUNIT, y, 15, p, flags);
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K_DrawTypingDot(x + 3*FRACUNIT, y, 15, p, flags);
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