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Make trick panel tumble penalty condition stricter
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1 changed files with 1 additions and 1 deletions
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@ -8068,7 +8068,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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// debug shit
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//CONS_Printf("%d\n", player->mo->momz / mapobjectscale);
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if (momz < -20*FRACUNIT) // :youfuckedup:
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if (momz < -10*FRACUNIT) // :youfuckedup:
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{
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// tumble if you let your chance pass!!
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player->tumbleBounces = 1;
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