Fix MT_SSCANDLE initialization

This commit is contained in:
Eidolon 2024-02-17 14:58:23 -06:00
parent 796e2b9517
commit 9c14c59929
2 changed files with 4 additions and 4 deletions

View file

@ -20954,7 +20954,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // mass
0, // damage
sfx_None, // activesound
MF_SCENERY|MF_RUNSPAWNFUNC|MF_NOGRAVITY, // flags
MF_RUNSPAWNFUNC|MF_NOGRAVITY, // flags
S_NULL // raisestate
},
{ // MT_SSCANDLE_SIDE
@ -20980,7 +20980,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // mass
0, // damage
sfx_None, // activesound
MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK, // flags
MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK|MF_DRAWFROMFARAWAY, // flags
S_NULL // raisestate
},
{ // MT_SSCANDLE_FLAME
@ -21006,7 +21006,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // mass
0, // damage
sfx_None, // activesound
MF_SCENERY|MF_NOGRAVITY, // flags
MF_SCENERY|MF_NOGRAVITY|MF_DRAWFROMFARAWAY, // flags
S_NULL // raisestate
},
{ // MT_SS_HOLOGRAM

View file

@ -12612,7 +12612,7 @@ void A_MakeSSCandle(mobj_t* actor)
P_SetTarget(&actor->tracer, fire);
// Sides
for (i = 0; i < 5; i++)
for (i = 0; i < 6; i++)
{
fixed_t a = FixedAngle(60 * FRACUNIT) * i;
fixed_t offsetx = actor->x + FixedMul(dist, FCOS(a));