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Remove tens -> ones place push
Looked better but broke splitscreen again while I wasn't looking, fuck this code
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1 changed files with 1 additions and 4 deletions
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@ -2003,8 +2003,6 @@ static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fi
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);
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}
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x += 7 * scale; // push the tens place towards the ones place
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return x;
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}
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@ -2133,8 +2131,7 @@ static void K_DrawKartPositionNum(UINT8 num)
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do
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{
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fixed_t w = SHORT(kp_positionnum[adjustNum % 10][0][splitIndex]->width) * scale;
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fx += w; // these should be the reverse of the
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fx -= 7 * scale; // x offsets in K_DrawKartPositionNumPatch
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fx += w;
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adjustNum /= 10;
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} while (adjustNum);
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}
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