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Remove debug print
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@ -14393,7 +14393,6 @@ void K_DappleEmployment(player_t *player)
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player->preventfailsafe = TICRATE*3;
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S_StopSoundByID(player->mo, sfx_s3k9b); // Avoid stumble crunch noise
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}
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CONS_Printf("ignoreAirtimeLeniency: %d JustWallBonked: %d\n", (player->ignoreAirtimeLeniency), JustWallBonked);
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}
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}
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