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Fix -nodata triggering gamedata save
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@ -320,7 +320,7 @@ void srb2::load_ng_gamedata()
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// The following used to be in M_ClearSecrets, but that was silly.
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// The following used to be in M_ClearSecrets, but that was silly.
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M_UpdateUnlockablesAndExtraEmblems(false, true);
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M_UpdateUnlockablesAndExtraEmblems(false, true);
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M_FinaliseGameData();
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M_FinaliseGameData();
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gamedata->loaded = true;
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gamedata->loaded = false;
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return;
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return;
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}
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}
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