Small teams/duel viewport decouple clusterfuck

This commit is contained in:
Antonio Martinez 2025-07-06 22:59:59 -04:00
parent 4b0fb90c77
commit a1e029a154

View file

@ -3318,7 +3318,7 @@ INT32 K_GetTransFlagFromFixed(fixed_t value)
static UINT8 K_FirstActiveDisplayPlayer(player_t *player)
{
UINT8 i;
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
for (i = 0; i <= r_splitscreen; i++)
{
player_t *pl = &players[displayplayers[i]];
if (!pl->spectator && !camera[i].freecam)
@ -3331,17 +3331,18 @@ static UINT8 K_FirstActiveDisplayPlayer(player_t *player)
return false;
}
static tic_t duel_lastleveltime;
static INT32 duel_marginanim;
static INT32 duel_lastmargin;
static INT32 youheight;
// MAXSPLITSCREENPLAYERS not allowed here, warning for change later
static tic_t duel_lastleveltime[4];
static INT32 duel_marginanim[4];
static INT32 duel_lastmargin[4];
static INT32 youheight[4];
static void K_drawKartDuelScores(void)
{
if (!K_InRaceDuel())
return;
if (!K_FirstActiveDisplayPlayer(stplyr))
if (r_splitscreen > 1 && !K_FirstActiveDisplayPlayer(stplyr))
return;
using srb2::Draw;
@ -3353,6 +3354,8 @@ static void K_drawKartDuelScores(void)
boolean use4p = (r_splitscreen) ? 1 : 0;
UINT8 vn = R_GetViewNumber();
INT32 basex = 0;
INT32 basey = 48;
INT32 flags = V_SNAPTOLEFT|V_HUDTRANS|V_SLIDEIN;
@ -3392,8 +3395,14 @@ static void K_drawKartDuelScores(void)
if (r_splitscreen == 1)
{
redraw = false;
if (R_GetViewNumber() == 1)
{
flags |= V_SNAPTOBOTTOM;
flags &= ~V_SNAPTOTOP;
basey = BASEVIDHEIGHT - 40;
}
basex = BASEVIDWIDTH - 80;
basey = 0;
}
barx = 40;
@ -3450,26 +3459,26 @@ static void K_drawKartDuelScores(void)
targetyouheight = 2*barheight - savemargin;
}
if (leveltime != duel_lastleveltime)
if (leveltime != duel_lastleveltime[vn])
{
INT32 slide = std::max(1, abs(targetyouheight - youheight)/3);
if (targetyouheight > youheight)
youheight += slide;
else if (targetyouheight < youheight)
youheight -= slide;
INT32 slide = std::max(1, abs(targetyouheight - youheight[vn])/3);
if (targetyouheight > youheight[vn])
youheight[vn] += slide;
else if (targetyouheight < youheight[vn])
youheight[vn] -= slide;
}
INT32 foeheight = 2*barheight-youheight; // barheight is a single tied bar, so total height of the full gauge is 2x barheight
INT32 foeheight = 2*barheight-youheight[vn]; // barheight is a single tied bar, so total height of the full gauge is 2x barheight
if (use4p)
{
V_DrawFill(basex+barx-barheight, basey+bary, foeheight, barwidth, foefill|flags);
V_DrawFill(basex+barx-barheight+foeheight, basey+bary, youheight, barwidth, youfill|flags);
V_DrawFill(basex+barx-barheight+foeheight, basey+bary, youheight[vn], barwidth, youfill|flags);
}
else
{
V_DrawFill(basex+barx, basey+bary-barheight, barwidth, foeheight, foefill|flags);
V_DrawFill(basex+barx, basey+bary-barheight+foeheight, barwidth, youheight, youfill|flags);
V_DrawFill(basex+barx, basey+bary-barheight+foeheight, barwidth, youheight[vn], youfill|flags);
}
V_DrawScaledPatch(basex, basey, flags, use4p ? kp_duel_4under : kp_duel_under);
@ -3559,19 +3568,19 @@ static void K_drawKartDuelScores(void)
INT32 rawmargin = overtimecheckpoints; // The actual Margin Boost value.
INT32 boostspersymbol = 3; // How many boosts should it take to see a new symbol?
rawmargin = (leveltime/10)%(3*boostspersymbol);
// rawmargin = (leveltime/10)%(3*boostspersymbol);
if (duel_lastleveltime != leveltime) // Trigger the "slide" animation when rawmargin changes.
if (duel_lastleveltime[vn] != leveltime) // Trigger the "slide" animation when rawmargin changes.
{
duel_marginanim = std::min(duel_marginanim + 1, 100); // not magic just arbitrary
if (duel_lastmargin != rawmargin)
duel_marginanim[vn] = std::min(duel_marginanim[vn] + 1, 100); // not magic just arbitrary
if (duel_lastmargin[vn] != rawmargin)
{
duel_marginanim = 0;
duel_lastmargin = rawmargin;
duel_marginanim[vn] = 0;
duel_lastmargin[vn] = rawmargin;
}
}
duel_lastleveltime = leveltime;
duel_lastleveltime[vn] = leveltime;
// CONS_Printf("=== RAWMARGIN %d\n", rawmargin);
@ -3670,7 +3679,7 @@ static void K_drawKartDuelScores(void)
}
}
INT32 marginspacing = std::min(6, duel_marginanim);
INT32 marginspacing = std::min(6, duel_marginanim[vn]);
INT32 marginx = ((nummargindigits-1) * marginspacing)/2;
for (INT32 i = nummargindigits - 1; i >= 0; i--)
@ -3691,18 +3700,19 @@ static void K_drawKartDuelScores(void)
}
}
static INT32 easedallyscore = 0;
static tic_t scorechangecooldown = 0;
// MAXSPLITSCREENPLAYERS not allowed here, warning for changes later
static INT32 easedallyscore[4];
static tic_t scorechangecooldown[4];
// Mildly ugly. Don't want to export this to khud when it's so nicely handled here,
// but HUD hooks run at variable timing based on your actual framerate.
static tic_t teams_lastleveltime = 0;
static tic_t teams_lastleveltime[4];
void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
{
if (G_GametypeHasTeams() == false)
return;
if (!K_FirstActiveDisplayPlayer(stplyr))
if (r_splitscreen > 1 && !K_FirstActiveDisplayPlayer(stplyr))
return;
if (TEAM__MAX != 3)
@ -3712,6 +3722,7 @@ void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
// verbose and obnoxious.
UINT8 use4p = !!(r_splitscreen);
UINT8 vn = R_GetViewNumber();
INT32 basex = BASEVIDWIDTH/2 + 20;
INT32 basey = 0;
@ -3769,6 +3780,12 @@ void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
if (r_splitscreen == 1 && !fromintermission)
{
basex += 110;
if (R_GetViewNumber() == 1)
{
flags |= V_SNAPTOBOTTOM;
flags &= ~V_SNAPTOTOP;
basey = 170;
}
}
}
@ -3833,47 +3850,47 @@ void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
R_GetTranslationColormap(TC_RAINBOW, g_teaminfo[allies].color, GTC_CACHE) :
R_GetTranslationColormap(TC_RAINBOW, g_teaminfo[enemies].color, GTC_CACHE);
if (scorechangecooldown)
scorechangecooldown--;
if (scorechangecooldown[vn])
scorechangecooldown[vn]--;
// prevent giga flicker on team scoring
if (easedallyscore == allyscore)
if (easedallyscore[vn] == allyscore)
{
// :O
}
else
{
if (teams_lastleveltime != leveltime) // Timing consistency
if (teams_lastleveltime[vn] != leveltime) // Timing consistency
{
INT32 delta = abs(easedallyscore - allyscore); // how wrong is display score?
INT32 delta = abs(easedallyscore[vn] - allyscore); // how wrong is display score?
if (scorechangecooldown == 0 && delta)
if (scorechangecooldown[vn] == 0 && delta)
{
if (allyscore > easedallyscore)
if (allyscore > easedallyscore[vn])
{
easedallyscore++;
easedallyscore[vn]++;
if (!cv_reducevfx.value)
allycolor = R_GetTranslationColormap(TC_BLINK, SKINCOLOR_WHITE, GTC_CACHE);
}
else
{
easedallyscore--;
easedallyscore[vn]--;
if (!cv_reducevfx.value)
enemycolor = R_GetTranslationColormap(TC_BLINK, SKINCOLOR_WHITE, GTC_CACHE);
}
scorechangecooldown = TICRATE/delta;
scorechangecooldown[vn] = TICRATE/delta;
}
}
if (!fromintermission)
{
// replace scores with eased scores
allyscore = easedallyscore;
allyscore = easedallyscore[vn];
enemyscore = totalscore - allyscore;
}
}
teams_lastleveltime = leveltime;
teams_lastleveltime[vn] = leveltime;
fixed_t enemypercent = FixedDiv(enemyscore*FRACUNIT, totalscore*FRACUNIT);
// fixed_t allypercent = FixedDiv(allyscore*FRACUNIT, totalscore*FRACUNIT);
@ -3916,7 +3933,7 @@ void K_drawKartTeamScores(boolean fromintermission, INT32 interoffset)
// Draw at the top and bottom of the screen in 4P.
// Draw only at the bottom in intermission.
boolean shouldsecondpass = use4p;
boolean shouldsecondpass = (r_splitscreen > 1);
boolean onsecondpass = fromintermission;
draw: