Attempt to calculate postimg during chasecam hitlag - otherwise encore mode will temporarily flip back and it'll be confusing.

This commit is contained in:
toaster 2021-02-15 11:43:45 +00:00
parent e11f4ed167
commit a210049839

View file

@ -3074,6 +3074,10 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
{
// Do not move the camera while in hitlag!
// The camera zooming out after you got hit makes it hard to focus on the vibration.
// of course, if you're in chase, don't forget the postimage - otherwise encore will flip back
if (thiscam->chase)
P_CalcChasePostImg(player, thiscam);
return true;
}