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Remove rogue line making this function do nothing
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1 changed files with 0 additions and 3 deletions
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@ -607,9 +607,6 @@ void HWR_AddPlayerModel(int skin) // For skins that were added after startup
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}
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}
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// Check for any MD2s that match the names of sprite names!
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while (fscanf(f, "%19s %31s %f %f", name, filename, &scale, &offset) == 4)
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// length of the player model prefix
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prefixlen = strlen(PLAYERMODELPREFIX);
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