Remove the duplication of levellist.netgame into cupgrid.netgame

This commit is contained in:
toaster 2022-12-31 20:56:00 +00:00
parent e0c4c235df
commit a2c5ff6ac8
2 changed files with 0 additions and 3 deletions

View file

@ -694,7 +694,6 @@ extern struct cupgrid_s {
size_t cappages;
tic_t previewanim;
boolean grandprix; // Setup grand prix server after picking
boolean netgame; // Start the game in an actual server
} cupgrid;
typedef struct levelsearch_s {

View file

@ -3720,7 +3720,6 @@ void M_LevelSelectInit(INT32 choice)
(void)choice;
// Make sure this is reset as we'll only be using this function for offline games!
cupgrid.netgame = false;
levellist.netgame = false;
levellist.levelsearch.checklocked = true;
@ -4291,7 +4290,6 @@ void M_MPSetupNetgameMapSelect(INT32 choice)
// Yep, we'll be starting a netgame.
levellist.netgame = true;
cupgrid.netgame = true;
// Make sure we reset those
levellist.levelsearch.timeattack = false;
levellist.levelsearch.checklocked = true;