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	Ring burn conveyance
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					 2 changed files with 21 additions and 5 deletions
				
			
		|  | @ -4314,6 +4314,20 @@ static void K_drawRingCounter(boolean gametypeinfoshown) | |||
| 	boolean colorring = false; | ||||
| 	INT32 ringx = 0, fy = 0; | ||||
| 
 | ||||
| 	UINT16 superringcolor = SKINCOLOR_SAPPHIRE; | ||||
| 	if (stplyr->momentboost) | ||||
| 	{ | ||||
| 		if (!cv_reducevfx.value) | ||||
| 		{ | ||||
| 			if (leveltime % 2) | ||||
| 				superringcolor = SKINCOLOR_GOLD; | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			superringcolor = SKINCOLOR_GOLD; | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	rn[0] = ((abs(stplyr->hudrings) / 10) % 10); | ||||
| 	rn[1] = (abs(stplyr->hudrings) % 10); | ||||
| 
 | ||||
|  | @ -4466,7 +4480,7 @@ static void K_drawRingCounter(boolean gametypeinfoshown) | |||
| 		if (stplyr->superringdisplay && !(stplyr->superringalert % 2)) | ||||
| 		{ | ||||
| 			using srb2::Draw; | ||||
| 			Draw row = Draw(fr+19+superoffset, fy).flags(V_HUDTRANS|V_SLIDEIN|splitflags).font(Draw::Font::kPing).colorize(SKINCOLOR_SAPPHIRE); | ||||
| 			Draw row = Draw(fr+19+superoffset, fy).flags(V_HUDTRANS|V_SLIDEIN|splitflags).font(Draw::Font::kPing).colorize(superringcolor); | ||||
| 			row.text("+{:01}", abs(stplyr->superringdisplay)); | ||||
| 		} | ||||
| 	} | ||||
|  | @ -4573,7 +4587,7 @@ static void K_drawRingCounter(boolean gametypeinfoshown) | |||
| 		if (stplyr->superringdisplay && !(stplyr->superringalert % 2)) | ||||
| 		{ | ||||
| 			using srb2::Draw; | ||||
| 			Draw row = Draw(LAPS_X+23+3+15, fy-4).flags(V_HUDTRANS|V_SLIDEIN|splitflags).font(Draw::Font::kThinTimer).colorize(SKINCOLOR_SAPPHIRE); | ||||
| 			Draw row = Draw(LAPS_X+23+3+15, fy-4).flags(V_HUDTRANS|V_SLIDEIN|splitflags).font(Draw::Font::kThinTimer).colorize(superringcolor); | ||||
| 			row.text("+{:01}", abs(stplyr->superringdisplay)); | ||||
| 		} | ||||
| 	} | ||||
|  |  | |||
|  | @ -15190,10 +15190,12 @@ void K_MoveKartPlayer(player_t *player, boolean onground) | |||
| 						dumprate = 2; | ||||
| 
 | ||||
| 						if (!G_CompatLevel(0x0011)) | ||||
| 						{ | ||||
| 							player->momentboost += 3; | ||||
| 
 | ||||
| 						// angle_t flingangle = player->mo->angle + ((P_RandomByte(PR_ITEM_RINGS) & 1) ? -ANGLE_90 : ANGLE_90);
 | ||||
| 						// P_FlingBurst(player, flingangle, MT_DEBTSPIKE, 0, 3 * FRACUNIT / 2, player->superring, 4*FRACUNIT);
 | ||||
| 							angle_t flingangle = player->mo->angle + ((P_RandomByte(PR_ITEM_RINGS) & 1) ? -ANGLE_90 : ANGLE_90); | ||||
| 							P_FlingBurst(player, flingangle, MT_DEBTSPIKE, 0, 3 * FRACUNIT / 2, 20, 4*FRACUNIT); | ||||
| 							S_StartSound(player->mo, sfx_gshae); | ||||
| 						} | ||||
| 
 | ||||
| 					} | ||||
| 					else | ||||
|  |  | |||
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	 Antonio Martinez
						Antonio Martinez