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	Fix the weird "Eggman is not a colour" print by fixing the code that overwrote your skin and colour willy-nilly, and then disabling it (it was a mistaken element of the port).
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					 1 changed files with 3 additions and 1 deletions
				
			
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			@ -573,11 +573,13 @@ void M_FirstLoadConfig(void)
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	gameconfig_loaded = true;
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	// reset to default player stuff
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#if 0
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	for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
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	{
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		COM_BufAddText (va("%s \"%s\"\n",cv_skin[i].name,cv_skin[i].defaultvalue));
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		COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_skin[i].defaultvalue));
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		COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_playercolor[i].defaultvalue));
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	}
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#endif
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}
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/** Saves the game configuration.
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