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Fix the weird "Eggman is not a colour" print by fixing the code that overwrote your skin and colour willy-nilly, and then disabling it (it was a mistaken element of the port).
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1 changed files with 3 additions and 1 deletions
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@ -573,11 +573,13 @@ void M_FirstLoadConfig(void)
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gameconfig_loaded = true;
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// reset to default player stuff
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#if 0
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for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
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{
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COM_BufAddText (va("%s \"%s\"\n",cv_skin[i].name,cv_skin[i].defaultvalue));
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COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_skin[i].defaultvalue));
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COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_playercolor[i].defaultvalue));
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}
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#endif
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}
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/** Saves the game configuration.
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