Fix the weird "Eggman is not a colour" print by fixing the code that overwrote your skin and colour willy-nilly, and then disabling it (it was a mistaken element of the port).

This commit is contained in:
toaster 2020-09-22 19:44:13 +01:00
parent 6104c802e9
commit a43f88074e

View file

@ -573,11 +573,13 @@ void M_FirstLoadConfig(void)
gameconfig_loaded = true;
// reset to default player stuff
#if 0
for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
{
COM_BufAddText (va("%s \"%s\"\n",cv_skin[i].name,cv_skin[i].defaultvalue));
COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_skin[i].defaultvalue));
COM_BufAddText (va("%s \"%s\"\n",cv_playercolor[i].name,cv_playercolor[i].defaultvalue));
}
#endif
}
/** Saves the game configuration.