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Copy interpolation data to afterimages
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@ -1138,6 +1138,11 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
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ghost2->flags2 |= (mobj->player->followmobj->flags2 & MF2_LINKDRAW);
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}
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// Copy interpolation data :)
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ghost->old_x = mobj->old_x;
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ghost->old_y = mobj->old_y;
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ghost->old_z = mobj->old_z;
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return ghost;
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}
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