Don't multiapply bumpslow rubberband penalty

This commit is contained in:
Antonio Martinez 2025-06-16 23:56:03 -04:00
parent c5c413e2fe
commit a623526ebd

View file

@ -15871,7 +15871,8 @@ void K_BotHitPenalty(player_t *player)
{
if (K_PlayerUsesBotMovement(player))
{
player->botvars.rubberband = max(player->botvars.rubberband/2, FRACUNIT/2);
if (!player->botvars.bumpslow)
player->botvars.rubberband = max(3*player->botvars.rubberband/4, FRACUNIT/2);
player->botvars.bumpslow = TICRATE*2;
}
}