Fix "all players" check in T_EachTimeThinker

This commit is contained in:
MascaraSnake 2021-12-05 07:20:55 +01:00 committed by toaster
parent 45f848c4ed
commit a6d921e37c

View file

@ -1478,8 +1478,8 @@ void T_EachTimeThinker(eachtime_t *eachtime)
{
for (i = 0; i < MAXPLAYERS; i++)
{
if (P_IsPlayerValid(i) && playersArea[i])
continue;
if (P_IsPlayerValid(i) && !playersArea[i])
return;
}
}