K_PopPlayerShield: do not destroy Garden Top before it is deployed

This commit is contained in:
James R 2023-11-14 20:33:33 -08:00
parent 19cd35a10f
commit a7e6ed7607

View file

@ -6414,7 +6414,10 @@ void K_PopPlayerShield(player_t *player)
return;
case KSHIELD_TOP:
Obj_GardenTopDestroy(player);
if (player->curshield == KSHIELD_TOP)
{
Obj_GardenTopDestroy(player);
}
return; // everything is handled by Obj_GardenTopDestroy
case KSHIELD_LIGHTNING: