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Menus/Controls: button controls use tooltip icons, inline description
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parent
cbff205edc
commit
a902d83dce
2 changed files with 44 additions and 28 deletions
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@ -4810,6 +4810,7 @@ void M_DrawProfileControls(void)
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for (i = 0; i < currentMenu->numitems; i++)
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{
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char buf[256];
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char buf2[256];
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INT32 keys[MAXINPUTMAPPING];
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// cursor
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@ -4838,7 +4839,8 @@ void M_DrawProfileControls(void)
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if (currentMenu->menuitems[i].patch)
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{
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V_DrawScaledPatch(x+12, y+12, 0, W_CachePatchName(currentMenu->menuitems[i].patch, PU_CACHE));
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V_DrawScaledPatch(x-4, y+1, 0, W_CachePatchName(currentMenu->menuitems[i].patch, PU_CACHE));
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V_DrawMenuString(x+12, y+2, (i == itemOn ? highlightflags : 0), currentMenu->menuitems[i].text);
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drawnpatch = true;
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}
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else
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@ -4884,6 +4886,7 @@ void M_DrawProfileControls(void)
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};
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buf[0] = '\0';
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buf2[0] = '\0';
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// Cool as is this, this doesn't actually help show accurate info because of how some players would set inputs with keyboard and controller at once in a volatile way...
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@ -4930,6 +4933,7 @@ void M_DrawProfileControls(void)
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}
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}*/
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char *p = buf;
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if (buf[0])
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;
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else if (!set)
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@ -4942,17 +4946,29 @@ void M_DrawProfileControls(void)
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continue;
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if (k > 0)
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strcat(buf," / ");
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strcat(p," / ");
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if (k == 2 && drawnpatch) // hacky...
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strcat(buf, "\n");
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if (k == 2) // hacky...
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p = buf2;
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strcat(buf, G_KeynumToString (keys[k]));
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strcat(p, G_KeynumToString (keys[k]));
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}
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}
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if (i == itemOn)
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{
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// Extend yellow wedge down behind
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// extra line.
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if (buf2[0])
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{
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for (j=24; j < 34; j++)
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V_DrawFill(0, (y)+j, 128+j, 1, 73);
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}
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}
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// don't shift the text if we didn't draw a patch.
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V_DrawThinString(x + (drawnpatch ? 32 : 0), y + (drawnpatch ? 2 : 12), vflags, buf);
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V_DrawThinString(x + (drawnpatch ? 13 : 1), y + 12, vflags, buf);
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V_DrawThinString(x + (drawnpatch ? 13 : 1), y + 22, vflags, buf2);
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// controller dest coords:
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if (itemOn == i && gc > 0 && gc <= gc_start)
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@ -10,44 +10,44 @@ menuitem_t OPTIONS_ProfileControls[] = {
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{IT_HEADER, "MAIN CONTROLS", "That's the stuff on the controller!!",
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NULL, {NULL}, 0, 0},
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{IT_CONTROL, "A", "Accelerate / Confirm",
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"PR_BTA", {.routine = M_ProfileSetControl}, gc_a, 0},
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{IT_CONTROL, "Accel / Confirm", "Accelerate / Confirm",
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"TLB_A", {.routine = M_ProfileSetControl}, gc_a, 0},
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{IT_CONTROL, "B", "Look backwards / Back",
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"PR_BTB", {.routine = M_ProfileSetControl}, gc_b, 0},
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{IT_CONTROL, "Look back", "Look backwards / Go back",
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"TLB_B", {.routine = M_ProfileSetControl}, gc_b, 0},
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{IT_CONTROL, "C", "Spindash / Extra",
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"PR_BTC", {.routine = M_ProfileSetControl}, gc_c, 0},
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{IT_CONTROL, "Spindash", "Spindash / Extra",
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"TLB_C", {.routine = M_ProfileSetControl}, gc_c, 0},
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{IT_CONTROL, "X", "Brake / Back",
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"PR_BTX", {.routine = M_ProfileSetControl}, gc_x, 0},
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{IT_CONTROL, "Brake / Go back", "Brake / Go back",
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"TLB_D", {.routine = M_ProfileSetControl}, gc_x, 0},
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{IT_CONTROL, "Y", "Respawn",
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"PR_BTY", {.routine = M_ProfileSetControl}, gc_y, 0},
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{IT_CONTROL, "Respawn", "Respawn",
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"TLB_E", {.routine = M_ProfileSetControl}, gc_y, 0},
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{IT_CONTROL, "Z", "Multiplayer quick-chat / quick-vote",
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"PR_BTZ", {.routine = M_ProfileSetControl}, gc_z, 0},
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{IT_CONTROL, "Action", "Multiplayer quick-chat / quick-vote",
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"TLB_F", {.routine = M_ProfileSetControl}, gc_z, 0},
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{IT_CONTROL, "L", "Use item",
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"PR_BTL", {.routine = M_ProfileSetControl}, gc_l, 0},
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{IT_CONTROL, "Use Item", "Use item",
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"TLB_H", {.routine = M_ProfileSetControl}, gc_l, 0},
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{IT_CONTROL, "R", "Drift",
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"PR_BTR", {.routine = M_ProfileSetControl}, gc_r, 0},
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{IT_CONTROL, "Drift", "Drift",
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"TLB_I", {.routine = M_ProfileSetControl}, gc_r, 0},
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{IT_CONTROL, "Turn Left", "Turn left",
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"PR_PADL", {.routine = M_ProfileSetControl}, gc_left, 0},
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"TLB_M", {.routine = M_ProfileSetControl}, gc_left, 0},
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{IT_CONTROL, "Turn Right", "Turn right",
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"PR_PADR", {.routine = M_ProfileSetControl}, gc_right, 0},
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"TLB_L", {.routine = M_ProfileSetControl}, gc_right, 0},
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{IT_CONTROL, "Aim Forward", "Aim forwards",
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"PR_PADU", {.routine = M_ProfileSetControl}, gc_up, 0},
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"TLB_J", {.routine = M_ProfileSetControl}, gc_up, 0},
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{IT_CONTROL, "Aim Backwards", "Aim backwards",
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"PR_PADD", {.routine = M_ProfileSetControl}, gc_down, 0},
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"TLB_K", {.routine = M_ProfileSetControl}, gc_down, 0},
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{IT_CONTROL, "Start", "Open pause menu",
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"PR_BTS", {.routine = M_ProfileSetControl}, gc_start, 0},
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{IT_CONTROL, "Open pause menu", "Open pause menu",
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"TLB_G", {.routine = M_ProfileSetControl}, gc_start, 0},
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{IT_HEADER, "OPTIONAL CONTROLS", "Take a screenshot, chat...",
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NULL, {NULL}, 0, 0},
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