Reticule radius increase

Doubled the reticule radius to make it more effective & match new hitbox
This commit is contained in:
VelocitOni 2025-07-29 03:11:16 -04:00
parent e7246b1fd5
commit aa0fb02f9a

View file

@ -61,7 +61,7 @@ static void CalculateHogAngles(UINT8 n)
if (total_hogs > 1)
{
const fixed_t base_radius = mobjinfo[MT_BALLHOG].radius * 6;
const fixed_t base_radius = mobjinfo[MT_BALLHOG].radius * 12;
fixed_t radius = base_radius;
UINT8 max_points = 6;
angle_t circle_offset = 0;