Give Landmines a default color

This commit is contained in:
Sally Coolatta 2022-09-27 22:55:35 -04:00
parent d7be3d3aca
commit aa7c7df27c

View file

@ -6843,6 +6843,11 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
case MT_LANDMINE:
mobj->friction = ORIG_FRICTION/4;
if (mobj->target && mobj->target->player)
mobj->color = mobj->target->player->skincolor;
else
mobj->color = SKINCOLOR_SAPPHIRE;
if (mobj->momx || mobj->momy || mobj->momz)
{
mobj_t *ghost = P_SpawnGhostMobj(mobj);