mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-27 12:31:54 +00:00
Bubble blow-up: hitlag is based on player's speed, not Bubble's speed
This commit is contained in:
parent
4dc1a404f6
commit
ab575deaa2
1 changed files with 6 additions and 0 deletions
|
|
@ -260,6 +260,12 @@ void K_SetHitLagForObjects(mobj_t *victim, mobj_t *inflictor, mobj_t *source, IN
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (P_MobjWasRemoved(inflictor) == false && inflictor->type == MT_BUBBLESHIELD)
|
||||||
|
{
|
||||||
|
// Bubble blow-up: hitlag is based on player's speed
|
||||||
|
inflictor = source;
|
||||||
|
}
|
||||||
|
|
||||||
if (P_MobjWasRemoved(victim) == false && P_MobjWasRemoved(inflictor) == false)
|
if (P_MobjWasRemoved(victim) == false && P_MobjWasRemoved(inflictor) == false)
|
||||||
{
|
{
|
||||||
const fixed_t speedTicFactor = (mapobjectscale * 8);
|
const fixed_t speedTicFactor = (mapobjectscale * 8);
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue