mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Make flame gauge placeholder behavior proportional to player count
This commit is contained in:
parent
6969c833c2
commit
ac8717b981
1 changed files with 5 additions and 3 deletions
|
|
@ -6295,10 +6295,12 @@ static INT32 K_FlameShieldMax(player_t *player)
|
|||
numplayers++;
|
||||
}
|
||||
|
||||
if (numplayers > 1)
|
||||
return player->kartstuff[k_position] + 8;
|
||||
else
|
||||
if (numplayers <= 1)
|
||||
return 16; // max when alone, for testing
|
||||
else if (player->kartstuff[k_position] == 1)
|
||||
return 1; // minimum for first
|
||||
else
|
||||
return (player->kartstuff[k_position] * 16) / numplayers;
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue