UFO spawns 250 units above the spawner instead

This commit is contained in:
SteelT 2023-06-29 12:19:51 -04:00 committed by James R
parent dd958dd502
commit ad3c2e0b21

View file

@ -108,7 +108,7 @@ public:
}
Spawner* spawner = next(g_battleufo.previousId);
UFO* ufo = static_cast<UFO*>(P_SpawnMobjFromMobj(spawner, 0, 0, 200*FRACUNIT, MT_BATTLEUFO));
UFO* ufo = static_cast<UFO*>(P_SpawnMobjFromMobj(spawner, 0, 0, 250*FRACUNIT, MT_BATTLEUFO));
ufo->spawner(spawner);
}