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Merge public master
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commit
b45f9a8ebf
7 changed files with 32 additions and 14 deletions
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@ -158,6 +158,7 @@ typedef enum
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CR_SLIDING,
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CR_ZOOMTUBE,
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CR_DASHRING,
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CR_TRAPBUBBLE,
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} carrytype_t; // carry
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/*
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@ -4700,7 +4700,10 @@ struct int_const_s const INT_CONST[] = {
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// Carrying
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{"CR_NONE",CR_NONE},
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{"CR_SLIDING",CR_SLIDING},
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{"CR_ZOOMTUBE",CR_ZOOMTUBE},
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{"CR_DASHRING",CR_DASHRING},
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{"CR_TRAPBUBBLE",CR_TRAPBUBBLE},
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// Character flags (skinflags_t)
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{"SF_MACHINE",SF_MACHINE},
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@ -730,7 +730,7 @@ static void K_DropDashWait(player_t *player)
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player->respawn.timer--;
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if (player->pflags & PF_FAULT)
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return;
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return;
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if (leveltime % 8 == 0)
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{
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@ -877,6 +877,12 @@ static void K_HandleDropDash(player_t *player)
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{
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player->mo->colorized = false;
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}
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// if player got trapped inside a bubble but lost its bubble object in a unintended way, remove no gravity flag
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if (((P_MobjWasRemoved(player->mo->tracer) || player->mo->tracer == NULL || (!P_MobjWasRemoved(player->mo->tracer) && player->mo->tracer && player->mo->tracer->type != MT_BUBBLESHIELDTRAP)) && player->carry == CR_TRAPBUBBLE) && (player->mo->flags & MF_NOGRAVITY))
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{
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player->mo->flags &= ~MF_NOGRAVITY;
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player->carry = CR_NONE;
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}
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}
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else
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{
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@ -655,6 +655,8 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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P_SetTarget(&special->tracer, toucher);
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toucher->flags |= MF_NOGRAVITY;
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toucher->momz = (8*toucher->scale) * P_MobjFlip(toucher);
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toucher->player->carry = CR_TRAPBUBBLE;
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P_SetTarget(&toucher->tracer, special); //use tracer to acces the object
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// Snap to the unfortunate player and quit moving laterally, or we can end up quite far away
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special->momx = 0;
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@ -9441,7 +9441,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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if (leveltime % 180 == 0)
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S_StartSound(mobj, sfx_s3kbfl);
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if (mobj->tracer && !P_MobjWasRemoved(mobj->tracer) && mobj->tracer->player)
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if (mobj->tracer && !P_MobjWasRemoved(mobj->tracer) && mobj->tracer->tracer == mobj && mobj->tracer->player && mobj->tracer->player->carry == CR_TRAPBUBBLE)
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{
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player_t *player = mobj->tracer->player;
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fixed_t destx, desty, curfz, destfz;
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@ -9489,6 +9489,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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{
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S_StartSound(mobj->tracer, sfx_s3k77);
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mobj->tracer->flags &= ~MF_NOGRAVITY;
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mobj->tracer->player->carry = CR_NONE;
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P_KillMobj(mobj, mobj->tracer, mobj->tracer, DMG_NORMAL);
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break;
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}
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@ -785,9 +785,13 @@ static int cmp_loopends(const void *a, const void *b)
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*mt2 = *(const mapthing_t*const*)b;
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// weighted sorting; tag takes precedence over type
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return
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intsign(mt1->tid - mt2->tid) * 2 +
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const int maincomp = intsign(mt1->tid - mt2->tid) * 2 +
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intsign(mt1->thing_args[0] - mt2->thing_args[0]);
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// JugadorXEI (04/20/25): If a qsort comparison ends up with an equal result,
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// it results in UNSPECIFIED BEHAVIOR, so assuming the previous two comparisons
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// are equal, let's make it consistent with Linux behaviour (ascending order).
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return maincomp != 0 ? maincomp : intsign((mt1 - mapthings) - (mt2 - mapthings));
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}
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static void P_SpawnMapThings(boolean spawnemblems)
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21
src/p_user.c
21
src/p_user.c
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@ -419,7 +419,8 @@ void P_ResetPlayer(player_t *player)
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{
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//player->pflags &= ~(PF_);
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player->carry = CR_NONE;
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if (player->carry != CR_TRAPBUBBLE)
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player->carry = CR_NONE;
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player->onconveyor = 0;
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//player->drift = player->driftcharge = 0;
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@ -4545,17 +4546,17 @@ void P_PlayerThink(player_t *player)
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if (player->nocontrol && player->nocontrol < UINT16_MAX)
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{
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if (!(--player->nocontrol))
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{
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if (player->pflags & PF_FAULT)
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{
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player->pflags &= ~PF_FAULT;
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player->mo->renderflags &= ~RF_DONTDRAW;
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player->mo->flags &= ~MF_NOCLIPTHING;
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}
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}
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player->nocontrol--;
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}
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// tic down the var normaly and remove the flag upon respawn so its guaranteed to be removed from the player
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if (!player->nocontrol && !player->respawn.timer && player->respawn.state == RESPAWNST_DROP && (player->pflags & PF_FAULT))
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{
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player->pflags &= ~PF_FAULT;
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player->mo->renderflags &= ~RF_DONTDRAW;
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player->mo->flags &= ~MF_NOCLIPTHING;
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}
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boolean deathcontrolled = (player->respawn.state != RESPAWNST_NONE && player->respawn.truedeath == true)
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|| (player->pflags & PF_NOCONTEST) || (player->karmadelay);
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boolean powercontrolled = (player->hyudorotimer) || (player->growshrinktimer > 0);
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