Extra bot difficulty docs

This commit is contained in:
AJ Martinez 2023-12-29 19:35:38 -07:00
parent 2a9351f36e
commit b90004c1a8

View file

@ -608,7 +608,7 @@ void K_IncreaseBotDifficulty(player_t *bot)
INT8 rankNudge = 1; // Generally, we want bots to rank up at least once, but...
// If humans are struggling, we want to back off, or even derank if it's dire.
//
// Average human ranks to determine general bot "rank inertia".
INT8 totalRank = 0;
INT8 humanPlayers = 0;
for (i = 0; i < MAXPLAYERS; i++)
@ -656,6 +656,7 @@ void K_IncreaseBotDifficulty(player_t *bot)
if (increase <= 0)
{
// TYRON: We want to allow SMALL bot rank downs if a player gets rolled but still squeaks by.
// (Think, like, dire E rank in 4th.)
// This is a deviation from SalCode™ and should be reexamined if bots get drowsy.
}