move HWR_GetMappedPatch earlier

This commit is contained in:
katsy 2021-04-12 21:26:29 -05:00 committed by toaster
parent dcf944be9c
commit c1a4ff724e

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@ -4245,6 +4245,11 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
wallVerts[1].z = wallVerts[2].z = spr->z2;
}
// cache the patch in the graphics card memory
//12/12/99: Hurdler: same comment as above (for md2)
//Hurdler: 25/04/2000: now support colormap in hardware mode
HWR_GetMappedPatch(gpatch, spr->colormap);
if (spr->flip)
{
wallVerts[0].s = wallVerts[3].s = ((GLPatch_t *)gpatch->hardware)->max_s;
@ -4264,11 +4269,6 @@ static void HWR_DrawSprite(gl_vissprite_t *spr)
wallVerts[0].t = wallVerts[1].t = ((GLPatch_t *)gpatch->hardware)->max_t;
}
// cache the patch in the graphics card memory
//12/12/99: Hurdler: same comment as above (for md2)
//Hurdler: 25/04/2000: now support colormap in hardware mode
HWR_GetMappedPatch(gpatch, spr->colormap);
if (!splat)
{
// if it has a dispoffset, push it a little towards the camera