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Boss-related files: Adjust/add top-of-file copyright info
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3 changed files with 19 additions and 2 deletions
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// SONIC ROBO BLAST 2 KART
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// DR. ROBOTNIK'S RING RACERS
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Copyright (C) 2018-2023 by Vivian "toastergrl" Grannell
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// Copyright (C) 2018-2023 by Vivian "toastergrl" Grannell
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// Copyright (C) 2018-2023 by Kart Krew
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// Copyright (C) 2018-2023 by Kart Krew
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// SONIC ROBO BLAST 2 KART
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// DR. ROBOTNIK'S RING RACERS
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Copyright (C) 2018-2023 by Vivian "toastergrl" Grannell
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// Copyright (C) 2018-2023 by Vivian "toastergrl" Grannell
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// Copyright (C) 2018-2023 by Kart Krew
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// Copyright (C) 2018-2023 by Kart Krew
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@ -136,6 +136,11 @@ mobj_t *VS_GetArena(INT32 bossindex);
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fixed_t *VS_PredictAroundArena(mobj_t *arena, mobj_t *movingobject, fixed_t magnitude, angle_t mompoint, fixed_t radiussubtract, boolean forcegoaround, fixed_t radiusdeltafactor);
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fixed_t *VS_PredictAroundArena(mobj_t *arena, mobj_t *movingobject, fixed_t magnitude, angle_t mompoint, fixed_t radiussubtract, boolean forcegoaround, fixed_t radiusdeltafactor);
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fixed_t *VS_RandomPointOnArena(mobj_t *arena, fixed_t radiussubtract);
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fixed_t *VS_RandomPointOnArena(mobj_t *arena, fixed_t radiussubtract);
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// Blend Eye
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boolean VS_PuyoTouched(mobj_t *special, mobj_t *toucher);
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void VS_PuyoDeath(mobj_t *mobj);
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#ifdef __cplusplus
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#ifdef __cplusplus
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} // extern "C"
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} // extern "C"
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#endif
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#endif
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// DR. ROBOTNIK'S RING RACERS
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//-----------------------------------------------------------------------------
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// Copyright (C) 2022-2023 by Vivian "toastergrl" Grannell
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// Copyright (C) 2022-2023 by Kart Krew
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file arena.c
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/// \brief Boss battle arena logic
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#include "../../p_local.h"
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#include "../../p_local.h"
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#include "../../p_setup.h"
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#include "../../p_setup.h"
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#include "../../m_random.h"
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#include "../../m_random.h"
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