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bring that enum in
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1 changed files with 16 additions and 16 deletions
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@ -89,26 +89,26 @@ Draw::TextElement& Draw::TextElement::parse(std::string_view raw)
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// When we encounter a Saturn button, what gamecontrol does it represent?
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static const std::unordered_map<char, gamecontrols_e> inputdefinition = {
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{0x00, gc_up},
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{0x01, gc_down},
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{0x02, gc_right},
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{0x03, gc_left},
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{sb_up, gc_up},
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{sb_down, gc_down},
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{sb_right, gc_right},
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{sb_left, gc_left},
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{0x04, gc_lua1},
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{0x05, gc_lua2},
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{0x06, gc_lua3},
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{sb_lua1, gc_lua1},
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{sb_lua2, gc_lua2},
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{sb_lua3, gc_lua3},
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{0x07, gc_r},
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{0x08, gc_l},
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{0x09, gc_start},
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{sb_r, gc_r},
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{sb_l, gc_l},
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{sb_start, gc_start},
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{0x0A, gc_a},
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{0x0B, gc_b},
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{0x0C, gc_c},
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{sb_a, gc_a},
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{sb_b, gc_b},
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{sb_c, gc_c},
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{0x0D, gc_x},
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{0x0E, gc_y},
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{0x0F, gc_z},
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{sb_x, gc_x},
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{sb_y, gc_y},
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{sb_z, gc_z},
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};
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// What physical binds should appear as Saturn icons anyway?
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