Merge branch 'bugfix-roundup' into 'master'

Misc bug fixes

Closes #1097 and #1096

See merge request KartKrew/Kart!1992
This commit is contained in:
SteelT 2024-03-03 01:45:35 +00:00
commit cc99ead23b
6 changed files with 94 additions and 31 deletions

View file

@ -2014,7 +2014,8 @@ Command_LeaveParty_f (void)
// UINT8 *demofile; // demo file buffer // UINT8 *demofile; // demo file buffer
static void Command_Playdemo_f(void) static void Command_Playdemo_f(void)
{ {
char name[256]; const char *arg1 = NULL;
menudemo_t menudemo = {0};
if (COM_Argc() < 2) if (COM_Argc() < 2)
{ {
@ -2033,30 +2034,44 @@ static void Command_Playdemo_f(void)
return; return;
} }
arg1 = COM_Argv(1);
// Internal if no extension, external if one exists
if (FIL_CheckExtension(arg1))
{
// External demos must be checked first
sprintf(menudemo.filepath, "%s" PATHSEP "%s", srb2home, arg1);
G_LoadDemoInfo(&menudemo, /*allownonmultiplayer*/ true);
if (menudemo.type != MD_LOADED)
{
// Do nothing because the demo can't be played
CONS_Alert(CONS_ERROR, "Unable to playdemo %s", menudemo.filepath);
return;
}
}
else
{
strlcpy(menudemo.filepath, arg1, sizeof(menudemo.filepath));
}
// disconnect from server here? // disconnect from server here?
if (demo.playback) if (demo.playback)
G_StopDemo(); G_StopDemo();
// open the demo file CONS_Printf(M_GetText("Playing back demo '%s'.\n"), menudemo.filepath);
strcpy(name, COM_Argv(1));
// dont add .lmp so internal game demos can be played
CONS_Printf(M_GetText("Playing back demo '%s'.\n"), name);
demo.loadfiles = strcmp(COM_Argv(2), "-addfiles") == 0; demo.loadfiles = strcmp(COM_Argv(2), "-addfiles") == 0;
demo.ignorefiles = strcmp(COM_Argv(2), "-force") == 0; demo.ignorefiles = strcmp(COM_Argv(2), "-force") == 0;
// Internal if no extension, external if one exists G_DoPlayDemo(menudemo.filepath);
// If external, convert the file name to a path in SRB2's home directory
if (FIL_CheckExtension(name))
G_DoPlayDemo(va("%s"PATHSEP"%s", srb2home, name));
else
G_DoPlayDemo(name);
} }
static void Command_Timedemo_f(void) static void Command_Timedemo_f(void)
{ {
size_t i = 0; size_t i = 0;
const char *arg1 = NULL;
menudemo_t menudemo = {0};
if (COM_Argc() < 2) if (COM_Argc() < 2)
{ {
@ -2070,14 +2085,33 @@ static void Command_Timedemo_f(void)
return; return;
} }
arg1 = COM_Argv(1);
// Internal if no extension, external if one exists
if (FIL_CheckExtension(arg1))
{
// External demos must be checked first
sprintf(menudemo.filepath, "%s" PATHSEP "%s", srb2home, arg1);
G_LoadDemoInfo(&menudemo, /*allownonmultiplayer*/ true);
if (menudemo.type != MD_LOADED)
{
// Do nothing because the demo can't be played
CONS_Alert(CONS_ERROR, "Unable to timedemo %s", menudemo.filepath);
return;
}
strlcpy(timedemo_name, menudemo.filepath, sizeof(timedemo_name));
}
else
{
strlcpy(timedemo_name, arg1, sizeof(timedemo_name));
}
// disconnect from server here? // disconnect from server here?
if (demo.playback) if (demo.playback)
G_StopDemo(); G_StopDemo();
// open the demo file
strcpy (timedemo_name, COM_Argv(1));
// dont add .lmp so internal game demos can be played
// print timedemo results as CSV? // print timedemo results as CSV?
i = COM_CheckParm("-csv"); i = COM_CheckParm("-csv");
timedemo_csv = (i > 0); timedemo_csv = (i > 0);

View file

@ -2564,7 +2564,7 @@ static bool load_ubjson_standing(menudemo_t* pdemo, tcb::span<std::byte> slice,
return true; return true;
} }
void G_LoadDemoInfo(menudemo_t *pdemo) void G_LoadDemoInfo(menudemo_t *pdemo, boolean allownonmultiplayer)
{ {
savebuffer_t info = {0}; savebuffer_t info = {0};
UINT8 *extrainfo_p; UINT8 *extrainfo_p;
@ -2653,7 +2653,7 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
pdemoflags = READUINT16(info.p); pdemoflags = READUINT16(info.p);
// temp? // temp?
if (!(pdemoflags & DF_MULTIPLAYER)) if (!(pdemoflags & DF_MULTIPLAYER) && !allownonmultiplayer)
{ {
CONS_Alert(CONS_ERROR, M_GetText("%s is not a multiplayer replay and can't be listed on this menu fully yet.\n"), pdemo->filepath); CONS_Alert(CONS_ERROR, M_GetText("%s is not a multiplayer replay and can't be listed on this menu fully yet.\n"), pdemo->filepath);
goto badreplay; goto badreplay;
@ -2679,6 +2679,18 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
goto badreplay; goto badreplay;
} }
if ((pdemoflags & DF_ATTACKMASK))
{
if ((pdemoflags & ATTACKING_TIME))
{
info.p += 4; // time
}
if ((pdemoflags & ATTACKING_LAP))
{
info.p += 4; // lap
}
}
for (i = 0; i < PRNUMSYNCED; i++) for (i = 0; i < PRNUMSYNCED; i++)
{ {
info.p += 4; // RNG seed info.p += 4; // RNG seed

View file

@ -227,7 +227,7 @@ void G_DoneLevelLoad(void);
void G_StopDemo(void); void G_StopDemo(void);
boolean G_CheckDemoStatus(void); boolean G_CheckDemoStatus(void);
void G_LoadDemoInfo(menudemo_t *pdemo); void G_LoadDemoInfo(menudemo_t *pdemo, boolean allownonmultiplayer);
void G_DeferedPlayDemo(const char *demo); void G_DeferedPlayDemo(const char *demo);
void G_SaveDemo(void); void G_SaveDemo(void);

View file

@ -1345,6 +1345,7 @@ boolean G_Responder(event_t *ev)
{ {
// stop the title demo // stop the title demo
G_CheckDemoStatus(); G_CheckDemoStatus();
demo.attract = DEMO_ATTRACT_OFF;
return true; return true;
} }
} }

View file

@ -216,7 +216,7 @@ EggTVData::Replay::Replay(Folder::Cache::ReplayRef& ref) : ref_(&ref)
std::copy_n(path.string().c_str(), path.native().size() + 1, info.filepath); std::copy_n(path.string().c_str(), path.native().size() + 1, info.filepath);
G_LoadDemoInfo(&info); G_LoadDemoInfo(&info, /*allownonmultiplayer*/ false);
if (info.type != MD_LOADED) if (info.type != MD_LOADED)
{ {

View file

@ -8,6 +8,7 @@
#include "../v_video.h" #include "../v_video.h"
#include "../d_main.h" // srb2home #include "../d_main.h" // srb2home
#include "../m_misc.h" // M_MkdirEach #include "../m_misc.h" // M_MkdirEach
#include "../s_sound.h" // S_StartSound
#include "../z_zone.h" // Z_StrDup/Z_Free #include "../z_zone.h" // Z_StrDup/Z_Free
#include "../m_cond.h" #include "../m_cond.h"
@ -433,14 +434,8 @@ void M_HandleStaffReplay(INT32 choice)
void M_ReplayTimeAttack(INT32 choice) void M_ReplayTimeAttack(INT32 choice)
{ {
const char *which; menudemo_t menudemo = {0};
const char *which = NULL;
restoreMenu = &PLAY_TimeAttackDef;
M_ClearMenus(true);
demo.loadfiles = false;
demo.ignorefiles = true; // Just assume that record attack replays have the files needed
const char *modeprefix = ""; const char *modeprefix = "";
if (cv_dummyspbattack.value) if (cv_dummyspbattack.value)
@ -459,11 +454,32 @@ void M_ReplayTimeAttack(INT32 choice)
which = "last"; which = "last";
break; break;
case tareplay_guest: case tareplay_guest:
G_DoPlayDemo(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%sguest.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), modeprefix)); sprintf(menudemo.filepath, "%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%sguest.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), modeprefix);
break;
}
if (which)
{
sprintf(menudemo.filepath, "%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s%s.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), cv_skin[0].string, modeprefix, which);
}
G_LoadDemoInfo(&menudemo, /*allownonmultiplayer*/ true);
if (menudemo.type != MD_LOADED || menudemo.addonstatus > 0)
{
// Do nothing because the demo can't be played
S_StartSound(NULL, sfx_tmxerr);
M_StartMessage("Invalid Replay", "Replay cannot be played on this version of the game", NULL, MM_NOTHING, NULL, "Back");
return; return;
} }
G_DoPlayDemo(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s-%s-%s%s.lmp", srb2home, timeattackfolder, G_BuildMapName(levellist.choosemap+1), cv_skin[0].string, modeprefix, which)); restoreMenu = &PLAY_TimeAttackDef;
M_ClearMenus(true);
demo.loadfiles = false;
demo.ignorefiles = true; // Just assume that record attack replays have the files needed
G_DoPlayDemo(menudemo.filepath);
} }
static const char *TA_GuestReplay_Str = NULL; static const char *TA_GuestReplay_Str = NULL;