Put botvars in savegame

This commit is contained in:
James R 2020-04-20 22:09:01 -07:00
parent 422f528056
commit ccf1bdcb29

View file

@ -268,6 +268,11 @@ static void P_NetArchivePlayers(void)
WRITEUINT32(save_p, players[i].distancetofinish);
WRITEUINT32(save_p, K_GetWaypointHeapIndex(players[i].nextwaypoint));
WRITEUINT8(save_p, players[i].botvars.difficulty);
WRITEUINT32(save_p, players[i].botvars.itemdelay);
WRITEUINT32(save_p, players[i].botvars.itemconfirm);
WRITEINT16(save_p, players[i].botvars.lastturn);
}
}
@ -439,6 +444,11 @@ static void P_NetUnArchivePlayers(void)
players[i].distancetofinish = READUINT32(save_p);
players[i].nextwaypoint = (waypoint_t *)(size_t)READUINT32(save_p);
players[i].botvars.difficulty = READUINT8(save_p);
players[i].botvars.itemdelay = READUINT32(save_p);
players[i].botvars.itemconfirm = READUINT32(save_p);
players[i].botvars.lastturn = READINT16(save_p);
}
}