mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Battle: Orbinaut/Jawz Shields award points on contact with a player
This commit is contained in:
parent
87bd18b509
commit
cdc098c22b
2 changed files with 3 additions and 3 deletions
|
|
@ -220,7 +220,7 @@ boolean Obj_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
|
|||
// ^ remove all of P_DamageMobj and start over
|
||||
P_PlayRinglossSound(t2);
|
||||
P_PlayerRingBurst(t2->player, 5);
|
||||
P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO | DMG_STUMBLE);
|
||||
P_DamageMobj(t2, t1, t1->target, 1, DMG_WOMBO | DMG_WHUMBLE);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -524,8 +524,8 @@ struct BasicFF_t
|
|||
#define DMG_STING 0x04
|
||||
#define DMG_KARMA 0x05 // Karma Bomb explosion -- works like DMG_EXPLODE, but steals half of their bumpers & deletes the rest
|
||||
#define DMG_VOLTAGE 0x06
|
||||
#define DMG_STUMBLE 0x07
|
||||
#define DMG_WHUMBLE 0x08
|
||||
#define DMG_STUMBLE 0x07 // Does not award points in Battle
|
||||
#define DMG_WHUMBLE 0x08 // <-- But this one DOES!
|
||||
//// Death types - cannot be combined with damage types
|
||||
#define DMG_INSTAKILL 0x80
|
||||
#define DMG_DEATHPIT 0x81
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue