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M_DrawCupSelect: Only draw Emerald on difficulties greater than Easy.
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1 changed files with 2 additions and 1 deletions
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@ -2447,7 +2447,8 @@ void M_DrawCupSelect(void)
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if (charPat)
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V_DrawFixedPatch((rankx)*FRACUNIT, (ranky)*FRACUNIT, FRACUNIT, 0, charPat, colormap);
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if (windata->got_emerald == true)
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if (cv_dummygpdifficulty.value > 0
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&& windata->got_emerald == true)
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{
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rankx += 12 + 1;
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