Don't update menujam before game has truly started

This commit is contained in:
toaster 2023-11-29 19:03:11 +00:00
parent ada8b362f1
commit cff207e7aa

View file

@ -7956,7 +7956,7 @@ static void P_InitGametype(void)
G_RecordDemo(buf);
}
if (gamestate != GS_TITLESCREEN)
if (gamestate != GS_TITLESCREEN && M_GameTrulyStarted())
{
// Started a game? Move on to the next jam when you go back to the title screen
// this permits all but titlescreen, instead of only GS_LEVEL