Don't update menujam before game has truly started

This commit is contained in:
toaster 2023-11-29 19:03:11 +00:00
parent ada8b362f1
commit cff207e7aa

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@ -7956,7 +7956,7 @@ static void P_InitGametype(void)
G_RecordDemo(buf); G_RecordDemo(buf);
} }
if (gamestate != GS_TITLESCREEN) if (gamestate != GS_TITLESCREEN && M_GameTrulyStarted())
{ {
// Started a game? Move on to the next jam when you go back to the title screen // Started a game? Move on to the next jam when you go back to the title screen
// this permits all but titlescreen, instead of only GS_LEVEL // this permits all but titlescreen, instead of only GS_LEVEL