mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-05 14:34:00 +00:00
More accurate mindelay for servers/hosts
This commit is contained in:
parent
d6ccf341c5
commit
d39af93f14
1 changed files with 2 additions and 0 deletions
|
|
@ -5805,6 +5805,8 @@ static void CL_SendClientCmd(void)
|
|||
{
|
||||
// Gentlemens' ping.
|
||||
lagDelay = min(lowest_lag, MAXGENTLEMENDELAY);
|
||||
if (server) // Clients have to wait for the gamestate to make it back. Servers don't!
|
||||
lagDelay *= 2; // Simulate the HELLFUCK NIGHTMARE of a complete round trip.
|
||||
}
|
||||
|
||||
packetsize = sizeof (clientcmd_pak);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue