Greased horizontals

This commit is contained in:
TehRealSalt 2019-09-12 02:01:30 -04:00
parent d4d03f907b
commit d3f1b4f82c
7 changed files with 54 additions and 27 deletions

View file

@ -327,6 +327,7 @@ typedef enum
k_jawztargetdelay, // Delay for Jawz target switching, to make it less twitchy
k_spectatewait, // How long have you been waiting as a spectator
k_growcancel, // Hold the item button down to cancel Grow
k_tiregrease, // Reduced friction timer after hitting a horizontal spring
NUMKARTSTUFF
} kartstufftype_t;

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@ -8481,7 +8481,8 @@ static const char *const KARTSTUFF_LIST[] = {
"GETSPARKS",
"JAWZTARGETDELAY",
"SPECTATEWAIT",
"GROWCANCEL"
"GROWCANCEL",
"TIREGREASE"
};
#endif

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@ -435,6 +435,7 @@ extern INT32 sneakertime;
extern INT32 itemtime;
extern INT32 comebacktime;
extern INT32 bumptime;
extern INT32 greasetics;
extern INT32 wipeoutslowtime;
extern INT32 wantedreduce;
extern INT32 wantedfrequency;

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@ -216,6 +216,7 @@ INT32 sneakertime = TICRATE + (TICRATE/3);
INT32 itemtime = 8*TICRATE;
INT32 comebacktime = 10*TICRATE;
INT32 bumptime = 6;
INT32 greasetics = 2*TICRATE;
INT32 wipeoutslowtime = 20;
INT32 wantedreduce = 5*TICRATE;
INT32 wantedfrequency = 10*TICRATE;

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@ -6245,7 +6245,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
56*FRACUNIT, // height
0, // display offset
0, // mass
36*FRACUNIT, // damage
40*FRACUNIT, // damage
sfx_None, // activesound
MF_SOLID|MF_SPRING|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
S_YHORIZ2 // raisestate
@ -6272,7 +6272,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
56*FRACUNIT, // height
0, // display offset
0, // mass
72*FRACUNIT, // damage
80*FRACUNIT, // damage
sfx_None, // activesound
MF_SOLID|MF_SPRING|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
S_RHORIZ2 // raisestate
@ -6299,7 +6299,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
56*FRACUNIT, // height
0, // display offset
0, // mass
18*FRACUNIT, // damage
20*FRACUNIT, // damage
sfx_None, // activesound
MF_SOLID|MF_SPRING|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
S_BHORIZ2 // raisestate

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@ -5260,6 +5260,9 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
if (player->kartstuff[k_justbumped])
player->kartstuff[k_justbumped]--;
if (player->kartstuff[k_tiregrease])
player->kartstuff[k_tiregrease]--;
// This doesn't go in HUD update because it has potential gameplay ramifications
if (player->karthud[khud_itemblink] && player->karthud[khud_itemblink]-- <= 0)
{
@ -6479,6 +6482,12 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
if (onground)
{
fixed_t prevfriction = player->mo->friction;
// Reduce friction after hitting a horizontal spring
if (player->kartstuff[k_tiregrease])
player->mo->friction += ((FRACUNIT - prevfriction) / greasetics) * player->kartstuff[k_tiregrease];
// Friction
if (!player->kartstuff[k_offroad])
{
@ -6491,9 +6500,20 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
// Karma ice physics
if (G_BattleGametype() && player->kartstuff[k_bumper] <= 0)
{
player->mo->friction += 1228;
// Wipeout slowdown
if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow])
{
if (player->kartstuff[k_offroad])
player->mo->friction -= 4912;
if (player->kartstuff[k_wipeoutslow] == 1)
player->mo->friction -= 9824;
}
// Friction was changed, so we must recalculate a bunch of stuff
if (player->mo->friction != prevfriction)
{
if (player->mo->friction > FRACUNIT)
player->mo->friction = FRACUNIT;
if (player->mo->friction < 0)
@ -6504,20 +6524,11 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
if (player->mo->movefactor < FRACUNIT)
player->mo->movefactor = 19*player->mo->movefactor - 18*FRACUNIT;
else
player->mo->movefactor = FRACUNIT; //player->mo->movefactor = ((player->mo->friction - 0xDB34)*(0xA))/0x80;
player->mo->movefactor = FRACUNIT;
if (player->mo->movefactor < 32)
player->mo->movefactor = 32;
}
// Wipeout slowdown
if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow])
{
if (player->kartstuff[k_offroad])
player->mo->friction -= 4912;
if (player->kartstuff[k_wipeoutslow] == 1)
player->mo->friction -= 9824;
}
}
K_KartDrift(player, onground);

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@ -158,7 +158,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
object->z = spring->z + spring->height + 1;
else if (vertispeed < 0)
object->z = spring->z - object->height - 1;
#ifdef TELEPORTJANK
//#ifdef TELEPORTJANK
else
{
fixed_t offx, offy;
@ -184,26 +184,35 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
// Set position!
P_TryMove(object, spring->x + offx, spring->y + offy, true);
}
#endif
//#endif
if (vertispeed)
{
// Vertical springs
object->momz = FixedMul(vertispeed,FixedSqrt(FixedMul(vscale, spring->scale)));
if (horizspeed)
{
if (!object->player)
P_InstaThrustEvenIn2D(object, spring->angle, FixedMul(horizspeed,FixedSqrt(FixedMul(hscale, spring->scale))));
else
// Diagonal springs
if (horizspeed)
{
fixed_t finalSpeed = FixedDiv(horizspeed, hscale);
fixed_t pSpeed = object->player->speed;
if (!object->player)
P_InstaThrustEvenIn2D(object, spring->angle, FixedMul(horizspeed,FixedSqrt(FixedMul(hscale, spring->scale))));
else
{
fixed_t finalSpeed = FixedDiv(horizspeed, hscale);
fixed_t pSpeed = object->player->speed;
if (pSpeed > finalSpeed)
finalSpeed = pSpeed;
if (pSpeed > finalSpeed)
finalSpeed = pSpeed;
P_InstaThrustEvenIn2D(object, spring->angle, FixedMul(finalSpeed,FixedSqrt(FixedMul(hscale, spring->scale))));
P_InstaThrustEvenIn2D(object, spring->angle, FixedMul(finalSpeed,FixedSqrt(FixedMul(hscale, spring->scale))));
}
}
}
else if (horizspeed)
{
// Horizontal springs
P_Thrust(object, spring->angle, FixedMul(FixedDiv(horizspeed, hscale), FixedSqrt(FixedMul(hscale, spring->scale))));
}
// Re-solidify
spring->flags |= (spring->info->flags & (MF_SPECIAL|MF_SOLID));
@ -238,6 +247,9 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
localangle[3] = spring->angle;
}
}
if (!vertispeed) // Less friction when hitting horizontal springs
object->player->kartstuff[k_tiregrease] = greasetics;
}
P_ResetPlayer(object->player);