Don't apply any stunned tics on ring sting (but for real this time)

This commit is contained in:
Lach 2025-06-19 22:54:19 +10:00 committed by AJ Martinez
parent fceaad44ab
commit d58414b440

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@ -3487,7 +3487,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
}
// Apply stun!
if (damagetype != DMG_STING)
if (type != DMG_STING)
{
K_ApplyStun(player, inflictor, source, damage, damagetype);
}