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https://github.com/KartKrewDev/RingRacers.git
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Merge remote-tracking branch 'origin/try-fix-draw-sprite-crash' into better-local-camera
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commit
d7cd6fba5a
2 changed files with 70 additions and 2 deletions
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@ -1065,6 +1065,25 @@ static void R_DrawVisSprite(vissprite_t *vis)
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pwidth = patch->width;
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#endif
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if (vis->x1test && vis->x2test)
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{
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INT32 x1test = vis->x1test;
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INT32 x2test = vis->x2test;
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if (x1test < 0)
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x1test = 0;
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if (x2test >= vid.width)
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x2test = vid.width-1;
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const INT32 t = (vis->startfrac + (vis->xiscale * (x2test - x1test))) >> FRACBITS;
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if (x1test <= x2test && (t < 0 || t >= pwidth))
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{
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CONS_Printf("THE GAME WOULD HAVE CRASHED, %d (old) vs %d (new)\n", (x2test - x1test), (vis->x2 - vis->x1));
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}
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}
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// Non-paper drawing loop
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for (dc_x = vis->x1; dc_x <= vis->x2; dc_x++, frac += vis->xiscale, sprtopscreen += vis->shear.tan)
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{
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@ -1452,6 +1471,9 @@ static void R_ProjectDropShadow(
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shadow->x1 = x1 < portalclipstart ? portalclipstart : x1;
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shadow->x2 = x2 >= portalclipend ? portalclipend-1 : x2;
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shadow->x1test = 0;
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shadow->x2test = 0;
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shadow->xscale = FixedMul(xscale, shadowxscale); //SoM: 4/17/2000
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shadow->scale = FixedMul(yscale, shadowyscale);
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shadow->thingscale = interp.scale;
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@ -1598,6 +1620,9 @@ static void R_ProjectBoundingBox(mobj_t *thing, vissprite_t *vis)
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box->sortscale = yscale;
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box->dispoffset = 0;
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}
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box->x1test = 0;
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box->x2test = 0;
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}
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//
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@ -1616,6 +1641,7 @@ static void R_ProjectSprite(mobj_t *thing)
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fixed_t sort_x = 0, sort_y = 0, sort_z;
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INT32 x1, x2;
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INT32 x1test = 0, x2test = 0;
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spritedef_t *sprdef;
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spriteframe_t *sprframe;
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@ -2001,18 +2027,35 @@ static void R_ProjectSprite(mobj_t *thing)
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scalestep = 0;
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yscale = sortscale;
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tx += offset;
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x1 = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
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//x1 = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
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x1 = centerx + (FixedMul(tx,xscale) / FRACUNIT);
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x1test = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
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if (x1test > viewwidth)
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x1test = 0;
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// off the right side?
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if (x1 > viewwidth)
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return;
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tx += offset2;
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x2 = ((centerxfrac + FixedMul(tx,xscale))>>FRACBITS); x2--;
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//x2 = ((centerxfrac + FixedMul(tx,xscale))>>FRACBITS); x2--;
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x2 = (centerx + (FixedMul(tx,xscale) / FRACUNIT)) - 1;
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x2test = ((centerxfrac + FixedMul(tx,xscale))>>FRACBITS) - 1;
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if (x2test < 0)
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x2test = 0;
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// off the left side
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if (x2 < 0)
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return;
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#if 0
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if ((x2 - x1) != (x2test - x1test))
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CONS_Printf("[%d] %d != %d\n", objectsdrawn, x2 - x1, x2test - x1test);
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#endif
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}
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// Adjust the sort scale if needed
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@ -2101,6 +2144,12 @@ static void R_ProjectSprite(mobj_t *thing)
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if (x2 < portalclipstart || x1 >= portalclipend)
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return;
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if (x2test < portalclipstart || x1test >= portalclipend)
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{
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x1test = 0;
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x2test = 0;
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}
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if (P_PointOnLineSide(interp.x, interp.y, portalclipline) != 0)
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return;
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}
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@ -2269,6 +2318,9 @@ static void R_ProjectSprite(mobj_t *thing)
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vis->x1 = x1 < portalclipstart ? portalclipstart : x1;
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vis->x2 = x2 >= portalclipend ? portalclipend-1 : x2;
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vis->x1test = x1test < portalclipstart ? portalclipstart : x1test;
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vis->x2test = x2test >= portalclipend ? portalclipend-1 : x2test;
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vis->sector = thing->subsector->sector;
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vis->szt = (INT16)((centeryfrac - FixedMul(vis->gzt - viewz, sortscale))>>FRACBITS);
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vis->sz = (INT16)((centeryfrac - FixedMul(vis->gz - viewz, sortscale))>>FRACBITS);
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@ -2290,6 +2342,12 @@ static void R_ProjectSprite(mobj_t *thing)
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if (shadowdraw || shadoweffects)
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{
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if (x1test && x2test)
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{
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vis->xiscaletest = (patch->width<<FRACBITS)/(x2test-x1test+1); // fuck it
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x1test += (x2test-x1test)/2; // reusing x1 variable
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}
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iscale = (patch->width<<FRACBITS)/(x2-x1+1); // fuck it
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x1 += (x2-x1)/2; // reusing x1 variable
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vis->shear.offset = vis->x1-x1;
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@ -2303,6 +2361,7 @@ static void R_ProjectSprite(mobj_t *thing)
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{
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vis->startfrac = spr_width-1;
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vis->xiscale = -iscale;
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vis->xiscaletest = -vis->xiscaletest;
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}
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else
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{
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@ -2310,10 +2369,13 @@ static void R_ProjectSprite(mobj_t *thing)
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vis->xiscale = iscale;
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}
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vis->startfractest = vis->startfrac;
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if (vis->x1 > x1)
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{
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vis->startfrac += FixedDiv(vis->xiscale, this_scale) * (vis->x1 - x1);
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vis->scale += FixedMul(scalestep, spriteyscale) * (vis->x1 - x1);
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vis->startfractest += FixedDiv(vis->xiscaletest, this_scale) * (vis->x1test - x1test);
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}
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vis->transmap = R_GetBlendTable(blendmode, trans);
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@ -2525,6 +2587,9 @@ static void R_ProjectPrecipitationSprite(precipmobj_t *thing)
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vis->x1 = x1 < portalclipstart ? portalclipstart : x1;
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vis->x2 = x2 >= portalclipend ? portalclipend-1 : x2;
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vis->x1test = 0;
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vis->x2test = 0;
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vis->xscale = xscale; //SoM: 4/17/2000
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vis->sector = thing->subsector->sector;
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vis->szt = (INT16)((centeryfrac - FixedMul(vis->gzt - viewz, yscale))>>FRACBITS);
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@ -161,6 +161,9 @@ struct vissprite_t
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mobj_t *mobj; // for easy access
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INT32 x1, x2;
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INT32 x1test, x2test;
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fixed_t xiscaletest;
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fixed_t startfractest;
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fixed_t gx, gy; // for line side calculation
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fixed_t gz, gzt; // global bottom/top for silhouette clipping and sorting with 3D floors
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