Tally: only reset camera if viewpoint was changed

This commit is contained in:
James R 2024-01-15 15:01:04 -08:00
parent 14d6477aad
commit d8e9effbbf

View file

@ -558,8 +558,11 @@ void level_tally_t::Init(player_t *player)
// Battle: if this player's viewpoint has changed
// since being eliminated, set it back so they see
// their own Tally and not someone else's.
displayplayers[view] = pnum;
G_FixCamera(1 + view);
if (displayplayers[view] != pnum)
{
displayplayers[view] = pnum;
G_FixCamera(1 + view);
}
}
}