Revert "HACK: Lift all inputs when wipes execute"

This reverts commit b7892fd5d1.
This commit is contained in:
James R 2024-03-03 17:42:01 -08:00
parent fb07077c1c
commit dd85f2968f

View file

@ -494,11 +494,6 @@ void F_RunWipe(UINT8 wipemode, UINT8 wipetype, boolean drawMenu, const char *col
WipeInAction = true;
wipe_scr = screens[0];
// FIXME: Wipes SUCK and drop input events for some reason, causing stuck gamepad inputs.
// It's better to ignore an intentional hold than to turn a tap into a phantom hold.
// (If you're removing this, remove the one after the inner loop too!)
G_ResetAllDeviceGameKeyDown();
// lastwipetic should either be 0 or the tic we last wiped
// on for fade-to-black
for (;;)
@ -586,11 +581,6 @@ void F_RunWipe(UINT8 wipemode, UINT8 wipetype, boolean drawMenu, const char *col
WipeInAction = false;
// FIXME: Wipes SUCK and drop input events for some reason, causing stuck gamepad inputs.
// It's better to ignore an intentional hold than to turn a tap into a phantom hold.
// (If you're removing this, remove the one before the inner loop too!)
G_ResetAllDeviceGameKeyDown();
if (fcolor)
{
Z_Free(fcolor);