mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'game-would-have-crashed' into 'master'
Remove GAME WOULD HAVE CRASHED console message, remove `RANGECHECK` See merge request KartKrew/Kart!2002
This commit is contained in:
commit
deb5bfdafa
9 changed files with 36 additions and 82 deletions
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@ -579,7 +579,7 @@ target_compile_definitions(SRB2SDL2 PRIVATE -DCMAKECONFIG)
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# Misc. build options from Makefiles
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# Misc. build options from Makefiles
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if(SRB2_CONFIG_DEBUGMODE)
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if(SRB2_CONFIG_DEBUGMODE)
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target_compile_definitions(SRB2SDL2 PRIVATE -DZDEBUG -DPARANOIA -DRANGECHECK -DPACKETDROP)
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target_compile_definitions(SRB2SDL2 PRIVATE -DZDEBUG -DPARANOIA -DPACKETDROP)
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endif()
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endif()
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if(SRB2_CONFIG_TESTERS)
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if(SRB2_CONFIG_TESTERS)
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target_compile_definitions(SRB2SDL2 PRIVATE -DTESTERS)
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target_compile_definitions(SRB2SDL2 PRIVATE -DTESTERS)
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@ -67,12 +67,10 @@ extern "C" {
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#if !defined (NDEBUG)
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#if !defined (NDEBUG)
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#define PACKETDROP
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#define PACKETDROP
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#define PARANOIA
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#define PARANOIA
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//#define RANGECHECK
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#define ZDEBUG
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#define ZDEBUG
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#endif
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#endif
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// Uncheck this to compile debugging code
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// Uncheck this to compile debugging code
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#define RANGECHECK
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//#ifndef PARANOIA
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//#ifndef PARANOIA
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//#define PARANOIA // do some tests that never fail but maybe
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//#define PARANOIA // do some tests that never fail but maybe
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// turn this on by make etc.. DEBUGMODE = 1 or use the Debug profile in the VC++ projects
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// turn this on by make etc.. DEBUGMODE = 1 or use the Debug profile in the VC++ projects
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@ -4740,10 +4740,11 @@ static void HWR_ProjectSprite(mobj_t *thing)
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tr_y = FIXED_TO_FLOAT(interp.y);
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tr_y = FIXED_TO_FLOAT(interp.y);
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// decide which patch to use for sprite relative to player
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// decide which patch to use for sprite relative to player
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#ifdef RANGECHECK
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if ((unsigned)thing->sprite >= numsprites)
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if ((unsigned)thing->sprite >= numsprites)
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I_Error("HWR_ProjectSprite: invalid sprite number %i ", thing->sprite);
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{
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#endif
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CONS_Debug(DBG_RENDER, "HWR_ProjectSprite: invalid sprite number %i\n", thing->sprite);
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return;
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}
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rot = thing->frame&FF_FRAMEMASK;
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rot = thing->frame&FF_FRAMEMASK;
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@ -5184,22 +5185,20 @@ static void HWR_ProjectPrecipitationSprite(precipmobj_t *thing)
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// decide which patch to use for sprite relative to player
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// decide which patch to use for sprite relative to player
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if ((unsigned)thing->sprite >= numsprites)
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if ((unsigned)thing->sprite >= numsprites)
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#ifdef RANGECHECK
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{
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I_Error("HWR_ProjectPrecipitationSprite: invalid sprite number %i ",
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CONS_Debug(DBG_RENDER, "HWR_ProjectPrecipitationSprite: invalid sprite number %i\n",
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thing->sprite);
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thing->sprite);
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#else
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return;
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return;
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#endif
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}
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sprdef = &sprites[thing->sprite];
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sprdef = &sprites[thing->sprite];
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if ((size_t)(thing->frame&FF_FRAMEMASK) >= sprdef->numframes)
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if ((size_t)(thing->frame&FF_FRAMEMASK) >= sprdef->numframes)
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#ifdef RANGECHECK
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{
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I_Error("HWR_ProjectPrecipitationSprite: invalid sprite frame %i : %i for %s",
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CONS_Debug(DBG_RENDER, "HWR_ProjectPrecipitationSprite: invalid sprite frame %i : %i for %s\n",
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thing->sprite, thing->frame, sprnames[thing->sprite]);
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thing->sprite, thing->frame, sprnames[thing->sprite]);
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#else
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return;
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return;
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#endif
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}
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sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK];
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sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK];
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@ -1427,15 +1427,11 @@ void T_PolyObjRotate(polyrotate_t *th)
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjRotate: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjRotate: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjRotate: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -1508,15 +1504,11 @@ void T_PolyObjMove(polymove_t *th)
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjMove: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjMove: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjMove: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -1598,15 +1590,11 @@ void T_PolyObjWaypoint(polywaypoint_t *th)
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fixed_t speed = th->speed;
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fixed_t speed = th->speed;
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjWaypoint: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjWaypoint: thinker with invalid id %d removed.", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjWaypoint: thinker with invalid id %d removed.", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (!po->thinker)
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if (!po->thinker)
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@ -1714,15 +1702,11 @@ void T_PolyDoorSlide(polyslidedoor_t *th)
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyDoorSlide: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyDoorSlide: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyDoorSlide: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -1819,15 +1803,11 @@ void T_PolyDoorSwing(polyswingdoor_t *th)
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyDoorSwing: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyDoorSwing: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyDoorSwing: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -1918,15 +1898,11 @@ void T_PolyObjDisplace(polydisplace_t *th)
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fixed_t dx, dy;
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fixed_t dx, dy;
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjDisplace: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjDisplace: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjDisplace: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -1958,15 +1934,11 @@ void T_PolyObjRotDisplace(polyrotdisplace_t *th)
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fixed_t rotangle;
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fixed_t rotangle;
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjRotDisplace: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjRotDisplace: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjRotDisplace: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -2442,15 +2414,11 @@ void T_PolyObjFlag(polymove_t *th)
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size_t i;
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size_t i;
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjFlag: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjFlag: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjFlag: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
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}
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#endif
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// check for displacement due to override and reattach when possible
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// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
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if (po->thinker == NULL)
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@ -2549,15 +2517,11 @@ void T_PolyObjFade(polyfade_t *th)
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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polyobj_t *po = Polyobj_GetForNum(th->polyObjNum);
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if (!po)
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if (!po)
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#ifdef RANGECHECK
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I_Error("T_PolyObjFade: thinker has invalid id %d\n", th->polyObjNum);
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#else
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{
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{
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjFade: thinker with invalid id %d removed.\n", th->polyObjNum);
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CONS_Debug(DBG_POLYOBJ, "T_PolyObjFade: thinker with invalid id %d removed.\n", th->polyObjNum);
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P_RemoveThinker(&th->thinker);
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P_RemoveThinker(&th->thinker);
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return;
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return;
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}
|
}
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#endif
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// check for displacement due to override and reattach when possible
|
// check for displacement due to override and reattach when possible
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if (po->thinker == NULL)
|
if (po->thinker == NULL)
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@ -469,10 +469,11 @@ static boolean P_CrossSubsector(size_t num, register los_t *los, register los_fu
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seg_t *seg;
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seg_t *seg;
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INT32 count;
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INT32 count;
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#ifdef RANGECHECK
|
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if (num >= numsubsectors)
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if (num >= numsubsectors)
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I_Error("P_CrossSubsector: ss %s with numss = %s\n", sizeu1(num), sizeu2(numsubsectors));
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{
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#endif
|
CONS_Debug(DBG_RENDER, "P_CrossSubsector: ss %s with numss = %s\n", sizeu1(num), sizeu2(numsubsectors));
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return true;
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}
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// haleyjd 02/23/06: this assignment should be after the above check
|
// haleyjd 02/23/06: this assignment should be after the above check
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seg = segs + subsectors[num].firstline;
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seg = segs + subsectors[num].firstline;
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@ -909,14 +909,12 @@ static void R_Subsector(size_t num)
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ZoneScoped;
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ZoneScoped;
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|
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||||||
#ifdef RANGECHECK
|
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||||||
if (num >= numsubsectors)
|
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I_Error("R_Subsector: ss %s with numss = %s\n", sizeu1(num), sizeu2(numsubsectors));
|
|
||||||
#endif
|
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||||||
|
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||||||
// subsectors added at run-time
|
// subsectors added at run-time
|
||||||
if (num >= numsubsectors)
|
if (num >= numsubsectors)
|
||||||
|
{
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||||||
|
CONS_Debug(DBG_RENDER, "R_Subsector: ss %s with numss = %s\n", sizeu1(num), sizeu2(numsubsectors));
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||||||
return;
|
return;
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||||||
|
}
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||||||
|
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sub = &subsectors[num];
|
sub = &subsectors[num];
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frontsector = sub->sector;
|
frontsector = sub->sector;
|
||||||
|
|
|
||||||
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|
@ -105,12 +105,10 @@ static void R_DrawColumnTemplate(drawcolumndata_t *dc)
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||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef RANGECHECK
|
|
||||||
if ((unsigned)dc->x >= (unsigned)vid.width || dc->yl < 0 || dc->yh >= vid.height)
|
if ((unsigned)dc->x >= (unsigned)vid.width || dc->yl < 0 || dc->yh >= vid.height)
|
||||||
{
|
{
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||||||
return;
|
return;
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||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
if constexpr (Type & DrawColumnType::DC_LIGHTLIST)
|
if constexpr (Type & DrawColumnType::DC_LIGHTLIST)
|
||||||
{
|
{
|
||||||
|
|
@ -341,10 +339,8 @@ void R_DrawFogColumn(drawcolumndata_t *dc)
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||||||
if (count < 0)
|
if (count < 0)
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||||||
return;
|
return;
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||||||
|
|
||||||
#ifdef RANGECHECK
|
|
||||||
if ((unsigned)dc->x >= (unsigned)vid.width || dc->yl < 0 || dc->yh >= vid.height)
|
if ((unsigned)dc->x >= (unsigned)vid.width || dc->yl < 0 || dc->yh >= vid.height)
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||||||
return;
|
return;
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||||||
#endif
|
|
||||||
|
|
||||||
// Framebuffer destination address.
|
// Framebuffer destination address.
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||||||
// Use ylookup LUT to avoid multiply with ScreenWidth.
|
// Use ylookup LUT to avoid multiply with ScreenWidth.
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||||||
|
|
@ -408,10 +404,8 @@ void R_DrawColumn_Flat(drawcolumndata_t *dc)
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if (count < 0) // Zero length, column does not exceed a pixel.
|
if (count < 0) // Zero length, column does not exceed a pixel.
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||||||
return;
|
return;
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||||||
|
|
||||||
#ifdef RANGECHECK
|
|
||||||
if ((unsigned)dc->x >= (unsigned)vid.width || dc->yl < 0 || dc->yh >= vid.height)
|
if ((unsigned)dc->x >= (unsigned)vid.width || dc->yl < 0 || dc->yh >= vid.height)
|
||||||
return;
|
return;
|
||||||
#endif
|
|
||||||
|
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||||||
// Framebuffer destination address.
|
// Framebuffer destination address.
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||||||
// Use ylookup LUT to avoid multiply with ScreenWidth.
|
// Use ylookup LUT to avoid multiply with ScreenWidth.
|
||||||
|
|
|
||||||
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|
@ -1073,9 +1073,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
||||||
}
|
}
|
||||||
else if (vis->cut & SC_SHEAR)
|
else if (vis->cut & SC_SHEAR)
|
||||||
{
|
{
|
||||||
#ifdef RANGECHECK
|
|
||||||
pwidth = patch->width;
|
pwidth = patch->width;
|
||||||
#endif
|
|
||||||
|
|
||||||
// Vertically sheared sprite
|
// Vertically sheared sprite
|
||||||
for (dc.x = vis->x1; dc.x <= vis->x2; dc.x++, frac += vis->xiscale, dc.texturemid -= vis->shear.tan)
|
for (dc.x = vis->x1; dc.x <= vis->x2; dc.x++, frac += vis->xiscale, dc.texturemid -= vis->shear.tan)
|
||||||
|
|
@ -1093,7 +1091,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
||||||
#ifdef RANGECHECK
|
#if 0
|
||||||
if (vis->x1test && vis->x2test)
|
if (vis->x1test && vis->x2test)
|
||||||
{
|
{
|
||||||
INT32 x1test = vis->x1test;
|
INT32 x1test = vis->x1test;
|
||||||
|
|
@ -1112,7 +1110,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
|
||||||
CONS_Printf("THE GAME WOULD HAVE CRASHED, %d (old) vs %d (new)\n", (x2test - x1test), (vis->x2 - vis->x1));
|
CONS_Printf("THE GAME WOULD HAVE CRASHED, %d (old) vs %d (new)\n", (x2test - x1test), (vis->x2 - vis->x1));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // RANGECHECK
|
#endif
|
||||||
|
|
||||||
// Non-paper drawing loop
|
// Non-paper drawing loop
|
||||||
for (dc.x = vis->x1; dc.x <= vis->x2; dc.x++, frac += vis->xiscale, sprtopscreen += vis->shear.tan)
|
for (dc.x = vis->x1; dc.x <= vis->x2; dc.x++, frac += vis->xiscale, sprtopscreen += vis->shear.tan)
|
||||||
|
|
@ -1191,10 +1189,11 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
|
||||||
{
|
{
|
||||||
texturecolumn = frac>>FRACBITS;
|
texturecolumn = frac>>FRACBITS;
|
||||||
|
|
||||||
#ifdef RANGECHECK
|
|
||||||
if (texturecolumn < 0 || texturecolumn >= patch->width)
|
if (texturecolumn < 0 || texturecolumn >= patch->width)
|
||||||
I_Error("R_DrawPrecipitationSpriteRange: bad texturecolumn");
|
{
|
||||||
#endif
|
CONS_Debug(DBG_RENDER, "R_DrawPrecipitationSpriteRange: bad texturecolumn\n");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
column = (column_t *)((UINT8 *)patch->columns + (patch->columnofs[texturecolumn]));
|
column = (column_t *)((UINT8 *)patch->columns + (patch->columnofs[texturecolumn]));
|
||||||
|
|
||||||
|
|
@ -1832,10 +1831,11 @@ static void R_ProjectSprite(mobj_t *thing)
|
||||||
sortscale = FixedDiv(projectiony[viewssnum], tz);
|
sortscale = FixedDiv(projectiony[viewssnum], tz);
|
||||||
|
|
||||||
// decide which patch to use for sprite relative to player
|
// decide which patch to use for sprite relative to player
|
||||||
#ifdef RANGECHECK
|
|
||||||
if ((size_t)(thing->sprite) >= numsprites)
|
if ((size_t)(thing->sprite) >= numsprites)
|
||||||
I_Error("R_ProjectSprite: invalid sprite number %d ", thing->sprite);
|
{
|
||||||
#endif
|
CONS_Debug(DBG_RENDER, "R_ProjectSprite: invalid sprite number %d\n", thing->sprite);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
frame = thing->frame&FF_FRAMEMASK;
|
frame = thing->frame&FF_FRAMEMASK;
|
||||||
|
|
||||||
|
|
@ -2634,19 +2634,21 @@ static void R_ProjectPrecipitationSprite(precipmobj_t *thing)
|
||||||
yscale = FixedDiv(projectiony[viewssnum], tz);
|
yscale = FixedDiv(projectiony[viewssnum], tz);
|
||||||
|
|
||||||
// decide which patch to use for sprite relative to player
|
// decide which patch to use for sprite relative to player
|
||||||
#ifdef RANGECHECK
|
|
||||||
if ((unsigned)thing->sprite >= numsprites)
|
if ((unsigned)thing->sprite >= numsprites)
|
||||||
I_Error("R_ProjectPrecipitationSprite: invalid sprite number %d ",
|
{
|
||||||
|
CONS_Debug(DBG_RENDER, "R_ProjectPrecipitationSprite: invalid sprite number %d\n",
|
||||||
thing->sprite);
|
thing->sprite);
|
||||||
#endif
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
sprdef = &sprites[thing->sprite];
|
sprdef = &sprites[thing->sprite];
|
||||||
|
|
||||||
#ifdef RANGECHECK
|
|
||||||
if ((UINT8)(thing->frame&FF_FRAMEMASK) >= sprdef->numframes)
|
if ((UINT8)(thing->frame&FF_FRAMEMASK) >= sprdef->numframes)
|
||||||
I_Error("R_ProjectPrecipitationSprite: invalid sprite frame %d : %d for %s",
|
{
|
||||||
|
CONS_Debug(DBG_RENDER, "R_ProjectPrecipitationSprite: invalid sprite frame %d : %d for %s\n",
|
||||||
thing->sprite, thing->frame, sprnames[thing->sprite]);
|
thing->sprite, thing->frame, sprnames[thing->sprite]);
|
||||||
#endif
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK];
|
sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK];
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -987,10 +987,8 @@ void V_DrawBlock(INT32 x, INT32 y, INT32 scrn, INT32 width, INT32 height, const
|
||||||
UINT8 *dest;
|
UINT8 *dest;
|
||||||
const UINT8 *deststop;
|
const UINT8 *deststop;
|
||||||
|
|
||||||
#ifdef RANGECHECK
|
|
||||||
if (x < 0 || x + width > vid.width || y < 0 || y + height > vid.height || (unsigned)scrn > 4)
|
if (x < 0 || x + width > vid.width || y < 0 || y + height > vid.height || (unsigned)scrn > 4)
|
||||||
I_Error("Bad V_DrawBlock");
|
I_Error("Bad V_DrawBlock");
|
||||||
#endif
|
|
||||||
|
|
||||||
dest = screens[scrn] + y*vid.width + x;
|
dest = screens[scrn] + y*vid.width + x;
|
||||||
deststop = screens[scrn] + vid.rowbytes * vid.height;
|
deststop = screens[scrn] + vid.rowbytes * vid.height;
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue