Credits: remove music fade out into evaluation screen

This is handled earlier by a JSON definition.
This commit is contained in:
James R 2024-03-24 18:09:20 -07:00
parent 19de024e21
commit df0e256c00
2 changed files with 0 additions and 5 deletions

View file

@ -984,10 +984,6 @@ UINT16 finaleemeralds = 0;
void F_StartGameEvaluation(void)
{
Music_SetFadeOut("credits", 250);
Music_DelayEnd("credits", TICRATE/4);
Music_Tick(); // it needs to fade out right now
S_StopMusicCredit();
// Credits option in extras menu

View file

@ -409,7 +409,6 @@ void F_StartCredits(void)
Music_StopAll();
S_StopSounds();
Music_SetFadeOut("credits", 0);
F_NewCreditsMusic("_creds", false);
F_CreditsReset();