mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Apply horizontal springs offset after mobj angle is set
This commit is contained in:
parent
6f98694f6e
commit
e0957b9250
1 changed files with 10 additions and 10 deletions
20
src/p_mobj.c
20
src/p_mobj.c
|
|
@ -11470,16 +11470,6 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj, boolean
|
|||
mobj->flags2 |= MF2_BOSSNOTRAP;
|
||||
}
|
||||
|
||||
if ((mobj->flags & MF_SPRING)
|
||||
&& mobj->info->damage != 0
|
||||
&& mobj->info->mass == 0)
|
||||
{
|
||||
// Offset sprite of horizontal springs
|
||||
angle_t a = mobj->angle + ANGLE_180;
|
||||
mobj->sprxoff = FixedMul(mobj->radius, FINECOSINE(a >> ANGLETOFINESHIFT));
|
||||
mobj->spryoff = FixedMul(mobj->radius, FINESINE(a >> ANGLETOFINESHIFT));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -11555,6 +11545,16 @@ static mobj_t *P_SpawnMobjFromMapThing(mapthing_t *mthing, fixed_t x, fixed_t y,
|
|||
if (doangle)
|
||||
mobj->angle = FixedAngle(mthing->angle << FRACBITS);
|
||||
|
||||
if ((mobj->flags & MF_SPRING)
|
||||
&& mobj->info->damage != 0
|
||||
&& mobj->info->mass == 0)
|
||||
{
|
||||
// Offset sprite of horizontal springs
|
||||
angle_t a = mobj->angle + ANGLE_180;
|
||||
mobj->sprxoff = FixedMul(mobj->radius, FINECOSINE(a >> ANGLETOFINESHIFT));
|
||||
mobj->spryoff = FixedMul(mobj->radius, FINESINE(a >> ANGLETOFINESHIFT));
|
||||
}
|
||||
|
||||
mobj->pitch = FixedAngle(mthing->pitch << FRACBITS);
|
||||
mobj->roll = FixedAngle(mthing->roll << FRACBITS);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue