Mindelay: Update ping display even in local play

This commit is contained in:
AJ Martinez 2022-09-20 20:15:02 -07:00
parent 87b92a7127
commit e1f72898f5

View file

@ -5664,7 +5664,7 @@ static void UpdatePingTable(void)
if (server)
{
if (netgame && !(gametime % 35)) // update once per second.
if (!(gametime % 35)) // update once per second.
PingUpdate();
fastest = 0;