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During Overtime: point Servant Hand to Battle Kiosk, stop pointing to UFOs
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2 changed files with 11 additions and 1 deletions
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@ -673,6 +673,13 @@ void K_RunBattleOvertime(void)
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if (battleovertime.radius < minradius)
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battleovertime.radius = minradius;
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// Subtract the 10 second grace period of the barrier
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if (battleovertime.enabled < 25*TICRATE)
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{
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battleovertime.enabled++;
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Obj_PointPlayersToXY(battleovertime.x, battleovertime.y);
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}
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}
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if (battleovertime.radius > 0)
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@ -133,7 +133,10 @@ void Obj_BattleUFOThink(mobj_t *mobj)
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ufo->spawn_beam();
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}
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Obj_PointPlayersToXY(mobj->x, mobj->y);
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if (!battleovertime.enabled)
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{
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Obj_PointPlayersToXY(mobj->x, mobj->y);
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}
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}
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void Obj_BattleUFODeath(mobj_t *mobj)
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