Bubble attacks no longer bump

Causes desync
This commit is contained in:
TehRealSalt 2019-05-21 20:40:20 -04:00
parent a2f61c8f2b
commit e96cf41fab

View file

@ -746,7 +746,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
// Player Damage
P_DamageMobj(tmthing, thing, ((thing->type == MT_BUBBLESHIELD) ? thing->target : thing), 1);
K_KartBouncing(tmthing, thing, false, true);
//K_KartBouncing(tmthing, thing, false, true); // Causes desync
S_StartSound(thing, sfx_s3k44);
}
else
@ -795,7 +795,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
// Player Damage
P_DamageMobj(thing, tmthing, ((tmthing->type == MT_BUBBLESHIELD) ? tmthing->target : tmthing), 1);
K_KartBouncing(thing, tmthing, false, true);
//K_KartBouncing(thing, tmthing, false, true);
S_StartSound(tmthing, sfx_s3k44);
}
else