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Comment these out again
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2 changed files with 2 additions and 2 deletions
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@ -140,7 +140,7 @@
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extern FILE *logstream;
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extern FILE *logstream;
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#endif
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#endif
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#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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#ifdef DEVELOP
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#ifdef DEVELOP
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#define VERSION 0 // Game version
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#define VERSION 0 // Game version
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#define SUBVERSION 0 // more precise version number
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#define SUBVERSION 0 // more precise version number
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@ -1746,7 +1746,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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}
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}
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// Easily make it so that overtime works offline
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// Easily make it so that overtime works offline
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#define TESTOVERTIMEINFREEPLAY
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//#define TESTOVERTIMEINFREEPLAY
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/** Checks if the level timer is over the timelimit and the round should end,
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/** Checks if the level timer is over the timelimit and the round should end,
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* unless you are in overtime. In which case leveltime may stretch out beyond
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* unless you are in overtime. In which case leveltime may stretch out beyond
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