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HUD: fix server splash alignment in non-green resolutions
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parent
3977d3225d
commit
ecc324e4d8
1 changed files with 3 additions and 3 deletions
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@ -1351,7 +1351,7 @@ void ST_DrawServerSplash(boolean timelimited)
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V_DrawFixedPatch(
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gridX, gridY,
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FRACUNIT,
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(V_SNAPTOLEFT|V_SNAPTOBOTTOM) | V_SUBTRACT | V_VFLIP | gridOpacity,
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(V_SNAPTOLEFT|V_SNAPTOTOP) | V_SUBTRACT | V_VFLIP | gridOpacity,
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gridPatch,
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NULL
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);
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@ -1369,7 +1369,7 @@ void ST_DrawServerSplash(boolean timelimited)
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V_DrawFixedPatch(
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iconX, iconY,
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FRACUNIT,
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(V_SNAPTORIGHT|V_SNAPTOBOTTOM) | opacityFlag,
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(V_SNAPTORIGHT|V_SNAPTOTOP) | opacityFlag,
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iconPatch,
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NULL
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);
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@ -1379,7 +1379,7 @@ void ST_DrawServerSplash(boolean timelimited)
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V_DrawRightAlignedStringAtFixed(
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textX, textY,
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(V_SNAPTORIGHT|V_SNAPTOBOTTOM) | opacityFlag,
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(V_SNAPTORIGHT|V_SNAPTOTOP) | opacityFlag,
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connectedservername
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);
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