HUD: fix server splash alignment in non-green resolutions

This commit is contained in:
James R 2023-10-17 19:18:00 -07:00
parent 3977d3225d
commit ecc324e4d8

View file

@ -1351,7 +1351,7 @@ void ST_DrawServerSplash(boolean timelimited)
V_DrawFixedPatch(
gridX, gridY,
FRACUNIT,
(V_SNAPTOLEFT|V_SNAPTOBOTTOM) | V_SUBTRACT | V_VFLIP | gridOpacity,
(V_SNAPTOLEFT|V_SNAPTOTOP) | V_SUBTRACT | V_VFLIP | gridOpacity,
gridPatch,
NULL
);
@ -1369,7 +1369,7 @@ void ST_DrawServerSplash(boolean timelimited)
V_DrawFixedPatch(
iconX, iconY,
FRACUNIT,
(V_SNAPTORIGHT|V_SNAPTOBOTTOM) | opacityFlag,
(V_SNAPTORIGHT|V_SNAPTOTOP) | opacityFlag,
iconPatch,
NULL
);
@ -1379,7 +1379,7 @@ void ST_DrawServerSplash(boolean timelimited)
V_DrawRightAlignedStringAtFixed(
textX, textY,
(V_SNAPTORIGHT|V_SNAPTOBOTTOM) | opacityFlag,
(V_SNAPTORIGHT|V_SNAPTOTOP) | opacityFlag,
connectedservername
);