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Despawn Mystic Melody shrines online
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@ -13813,6 +13813,12 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj)
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{
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angle_t remainderangle = (mobj->angle % ANGLE_90);
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if (netgame)
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{
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P_RemoveMobj(mobj);
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return false;
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}
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if (remainderangle)
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{
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// Always lock to 90 degree grid.
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