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Fix tutorial items spawning as holograms
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6a241772fc
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1 changed files with 5 additions and 1 deletions
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@ -153,7 +153,7 @@ boolean Obj_RandomItemSpawnIn(mobj_t *mobj)
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{
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{
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if (battleprisons == true)
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if (battleprisons == true)
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{
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{
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mobj->renderflags &= ~PREVIEWFLAGS; // Set in Obj_RandomItemSpawn, unset now that we're playing proper.
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;
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}
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}
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else
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else
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{
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{
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@ -166,6 +166,10 @@ boolean Obj_RandomItemSpawnIn(mobj_t *mobj)
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}
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}
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}
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}
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// Clear "hologram" appearance if it was set in RandomItemSpawn.
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if ((gametyperules & GTR_CIRCUIT) != GTR_CIRCUIT)
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mobj->renderflags &= ~PREVIEWFLAGS;
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// poof into existance
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// poof into existance
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P_UnsetThingPosition(mobj);
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P_UnsetThingPosition(mobj);
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mobj->flags &= ~(MF_NOCLIPTHING|MF_NOBLOCKMAP);
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mobj->flags &= ~(MF_NOCLIPTHING|MF_NOBLOCKMAP);
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